Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b97401f304 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 2712014744 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Bojidar Marinov 6ad84850ab Ternary operator in GDScript (a if x else b) %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky e49b73e93a Only check for constants when parsing constants, should close #5497 %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky de7fe2fced -remove unnecesary error report, fixes #3361 %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  reduz 7d2d1442f8 -add breakpoint statement to ease with debugging, closes #3165 %!s(int64=9) %!d(string=hai) anos
  reduz 30c12297dc - added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run. %!s(int64=9) %!d(string=hai) anos
  firefly2442 bb68dc5210 remove child variable that is duplicated from parent class %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 319cc7e3ae detect node and variable assignments in _ready, _init, etc for further code completion %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky a67486a39e improved get_node(), connect(), etc code completion. %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 48f1d02da4 added ability to define signals in script %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 6b5b95bb4e -added new code completion guess locations, closes #1032 %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 92f28a5028 oops, C++11 makes me screw up %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky bcf27feb98 New Code Completion %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky c79be979d4 Batch of Bugfixes %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky d85b67be53 Bug Fixes %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky e82dc40205 -Much improvement to baked light baker %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff %!s(int64=11) %!d(string=hai) anos
  Juan Linietsky 2af2a84a03 Misc Fixes %!s(int64=11) %!d(string=hai) anos
  Juan Linietsky 1cad087969 Making Godot Easier to Use.. %!s(int64=11) %!d(string=hai) anos
  Juan Linietsky b4969373b3 -HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists %!s(int64=11) %!d(string=hai) anos
  Juan Linietsky b2ce682f6e -scripts are converted to bytecode on export %!s(int64=11) %!d(string=hai) anos
  Juan Linietsky 4b07eb8deb -moved script to modules %!s(int64=11) %!d(string=hai) anos