Commit History

Autor SHA1 Mensaxe Data
  Thaddeus Crews 2b7f39ea28 Merge pull request #110505 from Calinou/tweak-draw-command-labels hai 3 semanas
  Aaron Franke 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API hai 4 meses
  Hugo Locurcio 204e310914 Tweak draw command label names for consistency hai 1 mes
  Stuart Carnie 7d93119353 Renderer: Eliminates `String` allocations for all labels in the renderer hai 5 meses
  Thaddeus Crews 94282d88f9 Core: Use `Math` namespace for constants hai 6 meses
  Yufeng Ying e88e30c273 Remove unused headers in servers. hai 10 meses
  CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 1 ano
  A Thousand Ships 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` hai 1 ano
  Khasehemwy d950f5f838 Use Reverse Z for the depth buffer hai 1 ano
  clayjohn 2657593462 Use barriers between all blur passes with SSAO and SSIL hai 1 ano
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. hai 1 ano
  Matias N. Goldberg c9ec1f7727 Fix buffer updates going to the wrong cmd buffer if barriers were 0 %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde faaf27f284 Fix various typos with codespell %!s(int64=2) %!d(string=hai) anos
  Markus Sauermann 890fdd56df Code simplifications %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij 4c2f33cfae Fixing issues with SSIL artifacts %!s(int64=2) %!d(string=hai) anos
  clayjohn c9c14410e9 Fix sampling bug when SSAO is using half size %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij 694c8ec273 Add render buffer support to screen space effects %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Markus Sauermann 28af870750 Code simplifications found by cppcheck %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 17c62a692e Merge pull request #66756 from BastiaanOlij/fix_ssr %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 2cea42cc7f Rename Projection `matrix` to `columns` %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij d09ad714bf Fixing artifacts in SSR %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 02b0c22e38 Moving SSEffects settings into class %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 873366cb2d Fix uniform buffer being created every frame is SSAO and SSIL half_size is different %!s(int64=3) %!d(string=hai) anos
  clayjohn 65f0113bc6 Properly scale SSR reflection based on metallic value for dielectric materials %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar %!s(int64=3) %!d(string=hai) anos
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij eefcb5ed67 Move screen space effects into a separate class %!s(int64=3) %!d(string=hai) anos