提交历史

作者 SHA1 备注 提交日期
  luz paz 3564c16cb8 Fix various typos with codespell 4 年之前
  Hugo Locurcio abc38b8d66 Use C++11 raw literals for shader code to improve readability 4 年之前
  reduz 83addd6ee5 Fix material invalidation on reimport. 4 年之前
  reduz c43f624d44 Unify material parameter update 4 年之前
  Gilles Roudière e8476c994d Keep the drawing transform when drawing meshing in CanvasItem 4 年之前
  reduz 94d31ac327 Implement animation slice drawing in CanvasItem 4 年之前
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 5 年之前
  Rémi Verschelde f1abfbbeb1 Merge pull request #48837 from Soupstraw/shader-pi 4 年之前
  Joosep Jääger 16567321ba Added constants PI, TAU and E to the shader language 4 年之前
  reduz 789713b008 Support for 2D particles to collide against SDF 4 年之前
  reduz 479391ef54 Fixes missng 2D engine bits 4 年之前
  Rémi Verschelde 8247667a3e Core: Drop custom `copymem`/`zeromem` defines 4 年之前
  reduz d3b49c416a Refactor GLSL shader compilation 4 年之前
  reduz 64140eaf42 Reorganize Project Settings 4 年之前
  reduz 8b19ffd810 Make Servers truly Thread Safe 4 年之前
  Rémi Verschelde d2e1216504 Merge pull request #37547 from aaronfranke/tau 4 年之前
  reduz 280f334f81 Reorganize RenderingDevice barriers 4 年之前
  Yuri Roubinsky fdfddbdc3c Fix LIGHT compilation for canvas shader 4 年之前
  Aaron Franke 1d5042c9e2 Use Math_TAU and deg2rad/rad2deg in more places and optimize code 5 年之前
  reduz cdb216f4e4 Added ability to visualize native shaders 4 年之前
  Hendrik Brucker ec6fc059b7 fix inconsistent normal map shader variable naming 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Marcel Admiraal b4a190e0bc Consistently use normal_map 4 年之前
  Rémi Verschelde 058f3fe069 Merge pull request #44149 from madmiraal/rename-tangent-orthogonal 4 年之前
  Marcel Admiraal 4b8b803931 Rename Control margin to offset 4 年之前
  Marcel Admiraal a24c38d1a8 Rename Vector2.tangent() to Vector2.orthogonal() 4 年之前
  Aaron Franke 5dddf4377a Rename RD texture "type" to "texture_type" 4 年之前
  Aaron Franke 19bdd01438 Rename RD uniform "type" to "uniform_type" 5 年之前
  reduz 2787ad65be RenderingServer reorganization 4 年之前