Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 10544f1cf7 Revert "Move Bullet physics query flush from Bullet space pre-tick callback to" %!s(int64=5) %!d(string=hai) anos
  Marcel Admiraal e7d8464f87 Move Bullet physics query flush from Bullet space pre-tick callback to %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Robin Hübner 8aeade74db Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 6d16f2f053 Fix error macro calls not ending with semicolon %!s(int64=6) %!d(string=hai) anos
  Aaron Franke 702b539405 Change "ID" to lowercase "id" %!s(int64=6) %!d(string=hai) anos
  ShyRed a9d4cde0f5 Allow adding disabled shapes %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Andrea Catania a395d809a5 Added function to control 6DOF precision %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 15305ec91f Optimitzed area overlap checks %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 77185aaf21 Merge pull request #21049 from AndreaCatania/joints %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 912131fe03 Merge pull request #20101 from panzergame/shape_margin %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky d88d0d457d Fixes to move and slide and ray separation, implement separation in Godot physics %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 0010d9c82a Added ray shape and move_and_slide with snapping on 3D. %!s(int64=7) %!d(string=hai) anos
  Tristan Porteries e5bfa98d0f Expose bullet shape margin to UI. %!s(int64=7) %!d(string=hai) anos
  Andrea Catania a12e3bab23 Improved 6DOF joint implementation, and removed useless function from cone joint %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 14fd797c53 Merge pull request #20381 from AndreaCatania/phymat_2 %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 5e65e28eed Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection %!s(int64=7) %!d(string=hai) anos
  Tiger Caldwell 40c7716586 Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. %!s(int64=7) %!d(string=hai) anos
  AndreaCatania 17ebbfb56d Implemented Soft body %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 1ad20dc2f1 Merge pull request #12403 from AndreaCatania/phymat %!s(int64=7) %!d(string=hai) anos
  muiroc 0a36e974da added cylinder shape support %!s(int64=7) %!d(string=hai) anos
  AndreaCatania 5f66734d2d Implemented physics material %!s(int64=8) %!d(string=hai) anos
  Wilson E. Alvarez e5ae9750ed Fixed leak in BulletPhysicsServer %!s(int64=7) %!d(string=hai) anos
  Andrea Catania e1e78a51aa Implemented Bullet method omit forces %!s(int64=7) %!d(string=hai) anos
  luz.paz 612ab4bbc6 Fix typos with codespell %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body %!s(int64=7) %!d(string=hai) anos