Haoyu Qiu
|
321a4bfcd8
Make action names translatable
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4 年之前 |
Rémi Verschelde
|
1a6c44aaf3
SpatialEditor: Revert tooltip rephrasing for Game Camera Override
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4 年之前 |
Hugo Locurcio
|
a40b59d270
Fix game camera override tooltips being swapped
|
4 年之前 |
Hugo Locurcio
|
915865b279
Fix editor constantly redrawing when freelook is active with still camera
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4 年之前 |
jfons
|
01ce818c7b
Fix swapped front/rear directions in viewport rotation control.
|
4 年之前 |
Aaron Franke
|
9b928cbd9e
Show a message when trying to zoom farther than the limit
|
4 年之前 |
Haoyu Qiu
|
14cea66f23
Fixes Node3D rotation in select mode on macOS
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4 年之前 |
Haoyu Qiu
|
bfa5adb84f
Fix 3D selection box size for Spatial
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4 年之前 |
megalobyte
|
724a18cf72
Use double when setting the default step size
|
4 年之前 |
AndreaCatania
|
bd5663e2cf
Fixes editor crash on closing
|
4 年之前 |
Hugo Locurcio
|
fed17afe7d
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
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4 年之前 |
jmb462
|
b73a97b110
Fix hardcoded Maya style navigation pan key modifier
|
4 年之前 |
hilfazer
|
84a9efcebc
Prevent crash when clicking Mesh in MeshInstance when is scene root
|
4 年之前 |
trollodel
|
2da6d82f3b
Allow CollisionObject to show collision shape meshes
|
4 年之前 |
hilfazer
|
28fa0f5d13
Prevent selecting hidden nodes in Canvas Item Editor
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4 年之前 |
hilfazer
|
68438b4abc
Prevent selecting hidden editable children in spatial editor
|
4 年之前 |
Aaron Franke
|
751036ff87
[3.2] Limit max zoom to 1/2 of far plane instead of 1/4
|
4 年之前 |
Tom Langwaldt
|
67d80e6f73
Fix swapped front/rear view
|
4 年之前 |
Hugo Locurcio
|
c10c6cfad9
Add viewport resolution to the 3D editor's View Information pane
|
4 年之前 |
jfons
|
16bbe8ddf4
3D editor grid improvements
|
4 年之前 |
Hugo Locurcio
|
250f921522
Hide the rotation gizmo when editor cinematic preview is enabled
|
4 年之前 |
jeffuntildeath
|
64cbff7e7d
Snap To Floor improperly offsets node
|
4 年之前 |
Rémi Verschelde
|
49646383f1
Update copyright statements to 2021
|
4 年之前 |
Hugo Locurcio
|
1062bedaaa
Add an editor setting for the 3D selection box color
|
4 年之前 |
Hugo Locurcio
|
3addea0057
Move the brightness factor for highlighted 3D gizmos to a variable
|
4 年之前 |
Marcus Brummer
|
9248ee39ca
Changed the rotation gizmo handle to use the active axis color
|
4 年之前 |
Hugo Locurcio
|
2753cc5264
Increase the default 3D manipulator gizmo opacity for better visibility
|
4 年之前 |
jeffuntildeath
|
de7b5006cc
fix for snap to floor editor crash bug
|
4 年之前 |
Aaron Franke
|
4267f40e88
Fix trying to set grid visibility on an invalid instance
|
4 年之前 |
Rémi Verschelde
|
9df3d06d1f
Merge pull request #43897 from RandomShaper/fix_refl_probe_vis_3.2
|
4 年之前 |