Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde d8b543c991 DDS: Fix loading files without DDSD_CAPS or DDSD_PIXELFORMAT %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  qarmin 17732fe698 Added some obvious errors explanations %!s(int64=6) %!d(string=hai) anos
  Robin Hübner 8aeade74db Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' %!s(int64=6) %!d(string=hai) anos
  Ibrahn Sahir 4e4697b1c4 Added release function to PoolVector::Access. %!s(int64=6) %!d(string=hai) anos
  Martin Liska f48bb8fac8 Fix few GCC9 warnings: %!s(int64=6) %!d(string=hai) anos
  Daniel Rakos 9dc4c762a7 Fixes to the DDS loader %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0 %!s(int64=6) %!d(string=hai) anos
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  qonnop a93edeb307 Fixed DDS loader according to issue #22530 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky a134f58fb3 rewritten PBR implementation to make it friendlier with Blender %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky f89641907f -Added EXR supprot for HDR (no BC6 compression yet though) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 515f92d03b Fix property warnings and hide some debug prints %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Shlomi Fish 0a2c387d5c Fix some compilation warnings. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky d9d77291bc rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename() %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos