Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Pedro J. Estébanez 55b5f98402 Improve robustness of atomics %!s(int64=4) %!d(string=hai) anos
  Pedro J. Estébanez 4485b43a57 Modernize atomics %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  karroffel 7211fd604c reduce clang warning spam %!s(int64=7) %!d(string=hai) anos
  Paolo Perkovic 08d4bfacaf Fix inconsistencies and typos in argument names %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 350fcb6d98 Build MSVC safe_refcount in a separate compilation unit %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 158c3fbf3c Allow inlining of all parts of safe_refcount %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Pedro J. Estébanez 27637b9e7f Improve/add atomics %!s(int64=8) %!d(string=hai) anos
  George Marques f514fabf61 UWP: Fix build issue caused by atomic operations %!s(int64=8) %!d(string=hai) anos
  L. Krause aa798ebf8f Fix atomic operations in NO_THREADS builds %!s(int64=8) %!d(string=hai) anos
  Pedro J. Estébanez 00d60125df Implement add & subtract atomics %!s(int64=8) %!d(string=hai) anos
  Pedro J. Estébanez 9a868cd846 Add atomics for 64-bit integers %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 711ebafa71 Revert "Improve reliability of memory stats" %!s(int64=8) %!d(string=hai) anos
  Pedro J. Estébanez 0b776f9a30 Add atomics for 64-bit integers %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  eska e06edc67c0 Enable WebGL2 in web export, start fixing build %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 53ce643e52 -Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos