fabriceci
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6029200662
Hack as a hot fix for Bullet's collision margin issue
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3 年之前 |
Rémi Verschelde
|
818f1eed31
Code quality: Fix header guards consistency
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3 年之前 |
Rémi Verschelde
|
a627cdafc5
Update copyright statements to 2022
|
3 年之前 |
PouleyKetchoupp
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fc2bd63ca0
Expose intersect_point in 3D physics server
|
4 年之前 |
PouleyKetchoupp
|
9bc1b4b90e
Improved logic for KinematicBody collision recovery depth
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4 年之前 |
PouleyKetchoupp
|
da159cd258
Fix 3D moving platform logic
|
4 年之前 |
PouleyKetchoupp
|
f101349225
Fix applied rotation from moving platforms in move_and_slide
|
4 年之前 |
PouleyKetchoupp
|
2fbb6fff4e
Fix move_and_collide causing sliding on slopes
|
4 年之前 |
Hugo Locurcio
|
9259b4adc4
Add a method to set the number of physics solver iterations in 3D
|
4 年之前 |
PouleyKetchoupp
|
9eb6a43cff
Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
|
4 年之前 |
PouleyKetchoupp
|
c89476ad41
Expose body_test_motion in 3D physics server
|
4 年之前 |
Rafał Mikrut
|
cb5faca39a
Prevent setting too big or too small Collision Mask and Layer
|
4 年之前 |
PouleyKetchoupp
|
c6bd0fd0f7
Fix uninitialized members in physics query results
|
4 年之前 |
Rémi Verschelde
|
a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
4 年之前 |
Rémi Verschelde
|
b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
4 年之前 |
Rémi Verschelde
|
49646383f1
Update copyright statements to 2021
|
4 年之前 |
Marcel Admiraal
|
825ad65fc4
Remove Generic6DOFJoint precision property
|
4 年之前 |
Marcel Admiraal
|
fc72c3fdf5
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
|
5 年之前 |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
5 年之前 |
Aaron Franke
|
702b539405
Change "ID" to lowercase "id"
|
6 年之前 |
ShyRed
|
a9d4cde0f5
Allow adding disabled shapes
|
6 年之前 |
marxin
|
6be77da7eb
Fix new GCC 9 warnings: -Wdeprecated-copy.
|
6 年之前 |
Juan Linietsky
|
ee464f56c4
Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074
|
6 年之前 |
Juan Linietsky
|
f439b786ea
Allow kinematic bodies without shapes to still move, fixes #24775
|
6 年之前 |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 年之前 |
Andrea Catania
|
a395d809a5
Added function to control 6DOF precision
|
6 年之前 |
Rémi Verschelde
|
5075e372f3
Merge pull request #23668 from sdfgeoff/fix_angular_constraints
|
7 年之前 |
Juan Linietsky
|
0b1e93ccd4
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
|
7 年之前 |
Geoffrey Irons
|
e149327be0
Added angular restitution
|
7 年之前 |
Rémi Verschelde
|
7b081a7fc8
Fix warnings about unhandled enum value in switch [-Wswitch]
|
7 年之前 |