reduz
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33278b0721
Fixes to get Godot running again on Intel IGP
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4 years ago |
reduz
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f20999f6fe
Rewrote how barriers work for faster rendering
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4 years ago |
reduz
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280f334f81
Reorganize RenderingDevice barriers
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4 years ago |
clayjohn
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7323cbab4b
Add named resources and debug labels in RenderDoc
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4 years ago |
reduz
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a9beb7aa8c
Shadow map rendering optimization
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4 years ago |
reduz
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099dee35f4
Added GPU based cluster builder
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4 years ago |
Rémi Verschelde
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07e89131c6
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)
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4 years ago |
reduz
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77bc3e9ac3
Threaded optimizations to cull and render
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4 years ago |
Rémi Verschelde
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00f5ea2ed2
Merge pull request #44842 from clayjohn/VULKAN-SSAO-2
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4 years ago |
clayjohn
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0015260c4b
SSAO cleanup and fixes
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
Marcel Admiraal
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5b937d493f
Rename empty() to is_empty()
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4 years ago |
clayjohn
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44f8922305
Port ASSAO to Godot to replace SAO
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4 years ago |
Rémi Verschelde
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e9d12f9e4e
Merge pull request #44521 from madmiraal/rename-rect2-clip
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4 years ago |
reduz
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666d5f3431
Fix error spam on wrong attachment
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4 years ago |
Marcel Admiraal
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2df9a8ccad
Rename Rect2 and Rect2i clip() to intersection()
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4 years ago |
reduz
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bf77016c8a
Reimplement skeletons and blend shapes
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4 years ago |
bruvzg
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644f739660
Static analyzer fixes:
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4 years ago |
Aaron Franke
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5dddf4377a
Rename RD texture "type" to "texture_type"
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4 years ago |
Aaron Franke
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19bdd01438
Rename RD uniform "type" to "uniform_type"
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4 years ago |
reduz
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70f5972905
Refactored Mesh internals and formats.
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4 years ago |
Rafał Mikrut
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7bd03b7188
Initialize class/struct variables with default values in core/ and drivers/
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4 years ago |
Aaron Franke
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02161aad5a
Remove empty lines around braces with the formatting script
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4 years ago |
reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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4 years ago |
John Zulauf
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784f8fbbe5
Synchronization - Clean subpass dependency init
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4 years ago |
reduz
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8ab9b39707
Implement CanvasGroup and CanvasItem clipping
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4 years ago |
rsjtdrjgfuzkfg
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b1f95e150e
Fix crash in RenderingDeviceVulkan::shader_create
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4 years ago |
reduz
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84d734da0e
Refactored 2D shader and lighting system
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4 years ago |
reduz
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dd0b097e44
Fix invalid buffer updates in SDFGI
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4 years ago |
Juan Linietsky
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c71e941ee8
Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)""
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4 years ago |