Commit History

Author SHA1 Message Date
  reduz 33278b0721 Fixes to get Godot running again on Intel IGP 4 years ago
  reduz f20999f6fe Rewrote how barriers work for faster rendering 4 years ago
  reduz 280f334f81 Reorganize RenderingDevice barriers 4 years ago
  clayjohn 7323cbab4b Add named resources and debug labels in RenderDoc 4 years ago
  reduz a9beb7aa8c Shadow map rendering optimization 4 years ago
  reduz 099dee35f4 Added GPU based cluster builder 4 years ago
  Rémi Verschelde 07e89131c6 spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021) 4 years ago
  reduz 77bc3e9ac3 Threaded optimizations to cull and render 4 years ago
  Rémi Verschelde 00f5ea2ed2 Merge pull request #44842 from clayjohn/VULKAN-SSAO-2 4 years ago
  clayjohn 0015260c4b SSAO cleanup and fixes 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() 4 years ago
  clayjohn 44f8922305 Port ASSAO to Godot to replace SAO 4 years ago
  Rémi Verschelde e9d12f9e4e Merge pull request #44521 from madmiraal/rename-rect2-clip 4 years ago
  reduz 666d5f3431 Fix error spam on wrong attachment 4 years ago
  Marcel Admiraal 2df9a8ccad Rename Rect2 and Rect2i clip() to intersection() 4 years ago
  reduz bf77016c8a Reimplement skeletons and blend shapes 4 years ago
  bruvzg 644f739660 Static analyzer fixes: 4 years ago
  Aaron Franke 5dddf4377a Rename RD texture "type" to "texture_type" 4 years ago
  Aaron Franke 19bdd01438 Rename RD uniform "type" to "uniform_type" 4 years ago
  reduz 70f5972905 Refactored Mesh internals and formats. 4 years ago
  Rafał Mikrut 7bd03b7188 Initialize class/struct variables with default values in core/ and drivers/ 4 years ago
  Aaron Franke 02161aad5a Remove empty lines around braces with the formatting script 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  John Zulauf 784f8fbbe5 Synchronization - Clean subpass dependency init 4 years ago
  reduz 8ab9b39707 Implement CanvasGroup and CanvasItem clipping 4 years ago
  rsjtdrjgfuzkfg b1f95e150e Fix crash in RenderingDeviceVulkan::shader_create 4 years ago
  reduz 84d734da0e Refactored 2D shader and lighting system 4 years ago
  reduz dd0b097e44 Fix invalid buffer updates in SDFGI 4 years ago
  Juan Linietsky c71e941ee8 Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"" 4 years ago