提交历史

作者 SHA1 备注 提交日期
  PouleyKetchoupp 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Marcel Admiraal b743a2ef3c Rename Math::stepify to snapped 4 年之前
  Tomasz Chabora 2c048ea164 Cleanup unused engine code 4 年之前
  Aaron Franke 5465e604bb Improve argument names for core types 4 年之前
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 年之前
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions 5 年之前
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 年之前
  bruvzg 26318f3bd1 Fix Vector3 ambiguities and out of bounds init. 6 年之前
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 年之前
  Aaron Franke 86922ff70b Make is_equal_approx separate for structures 5 年之前
  Marcel Admiraal 40197685bb Remove circular dependency between Vector3 and Basis. 6 年之前
  Giacom c00427add3 Added move_toward functions for float, Vector2 and Vector3 6 年之前
  Aaron Franke 3f837d5cc5 [Core] Rename Matrix3 file to Basis 6 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 8 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 年之前
  TwistedTwigleg 44ecfb028d Fixed syntax inconsistency in Vector3.snap and Vector3.snapped 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Juan Linietsky 04a6d2789e Revert "Make nan==nan true for GDScript" 8 年之前
  Hein-Pieter van Braam adcc211feb Make nan==nan true for GDScript 8 年之前
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 8 年之前
  Juan Linietsky bc26f90581 Type renames: 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  J08nY f468cfc379 Vector3: format properly, fix indents 9 年之前
  Juan Linietsky 23ababdcd5 Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 9 年之前