Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 1 gadu atpakaļ
  jsjtxietian 453c2246b6 Use render method from OS in compositor RD; Update related UI 1 gadu atpakaļ
  jsjtxietian b6bee1c21e Fix bad parameter of rendering_method crashes Godot 2 gadi atpakaļ
  Pedro J. Estébanez 77d8372285 Fix drawing of viewports without swapping buffers 2 gadi atpakaļ
  Matias N. Goldberg 53837adc00 Use 16-bit index buffers instead of 32 when unnecessary 2 gadi atpakaļ
  clayjohn 57eb762bae Add option to enable HDR rendering in 2D 2 gadi atpakaļ
  Bastiaan Olij a8ec72cf94 Move roughness limiter and sort into their own classes 2 gadi atpakaļ
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 gadi atpakaļ
  clayjohn 669a87bd89 Enable using filtering on boot image in RD renderer 2 gadi atpakaļ
  Rémi Verschelde 8017827144 SCons: Re-enable treating `#warning` as error with `werror` 3 gadi atpakaļ
  Bastiaan Olij c7656978ba Adding getters to RenderTarget and implementing override functionality for XR 3 gadi atpakaļ
  Haoyu Qiu ffdac72eaa Add various null checks in RenderingServer 3 gadi atpakaļ
  clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 3 gadi atpakaļ
  Aaron Franke 10a56981dc Rename String `plus_file` to `path_join` 3 gadi atpakaļ
  Juan Linietsky f999f52f0a Add a Framebuffer cache 3 gadi atpakaļ
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 gadi atpakaļ
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 gadi atpakaļ
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage 3 gadi atpakaļ
  Bastiaan Olij b6faf6c6c0 Move light, reflection probe and lightmap into LightStorage 3 gadi atpakaļ
  Bastiaan Olij 6b28d94e77 Merge canvas and decal into TextureStorage and add render target 3 gadi atpakaļ
  bruvzg 9381acb6a4 Make FileAccess and DirAccess classes reference counted. 3 gadi atpakaļ
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage 3 gadi atpakaļ
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage 3 gadi atpakaļ
  Bastiaan Olij 0fe06e9467 Extract Decal and Decal atlas from Storage class 3 gadi atpakaļ
  Rémi Verschelde e142c10fc5 Merge pull request #58993 from notSanil/device-limit-exceeded-fix 3 gadi atpakaļ
  notSanil 36fa7059ed Fix device limit exceeding for uniform buffer 3 gadi atpakaļ
  Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files 3 gadi atpakaļ
  reduz b0ca03b0a2 Add a UniformSet cache 3 gadi atpakaļ
  bruvzg 0c27667124 [Windows] Fix Vulkan driver crash on sub-window minimization. 3 gadi atpakaļ
  Rémi Verschelde cba2fd2e80 Revert "Add new scaling modes for splash screen" 3 gadi atpakaļ