Marius Hanl
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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3 years ago |
clayjohn
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5931d504c1
Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer
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2 years ago |
clayjohn
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49bebf2bfb
Sort decals and lights based on camera origin
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Rémi Verschelde
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f318d60e06
Merge pull request #65376 from reduz/astc-support
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2 years ago |
Juan Linietsky
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71d21c7ccb
Implement basic ASTC support
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3 years ago |
Rémi Verschelde
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676f60b0cc
Merge pull request #70132 from clayjohn/RT-update
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2 years ago |
clayjohn
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5e90b90a97
Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported
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2 years ago |
clayjohn
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1b330820bf
Implement render_target_was_used API so that Viewports can properly check if they have been used.
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2 years ago |
clayjohn
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bdd4001ef0
Various fixes and documentation for CanvasGroup
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2 years ago |
dzil123
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8fab25f32f
GLES3 TextureStorage - add missing null checks
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2 years ago |
Rémi Verschelde
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1e9a61cd40
Merge pull request #68487 from clayjohn/RD-mobile-raster
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2 years ago |
Rémi Verschelde
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e10f8cbf40
Merge pull request #68186 from pkdawson/expose-texture-rd
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2 years ago |
clayjohn
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8e41221404
Use raster versions of copy effects for 2D operations when using the mobile renderer
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2 years ago |
David Snopek
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7fb8b931d7
Collapse three seperate texture storage methods into render_target_set_override()
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2 years ago |
Patrick Dawson
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71d8de2763
Expose texture_get_rd_texture
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2 years ago |
kobewi
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072f6feaba
Make some Image methods static
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3 years ago |
Pedro J. Estébanez
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ee91531998
Restrict MSAA attachment usage to the strictly needed set
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2 years ago |
Rémi Verschelde
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8017827144
SCons: Re-enable treating `#warning` as error with `werror`
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2 years ago |
Bastiaan Olij
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c7656978ba
Adding getters to RenderTarget and implementing override functionality for XR
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3 years ago |
Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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2 years ago |
Haoyu Qiu
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ffdac72eaa
Add various null checks in RenderingServer
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2 years ago |
Rémi Verschelde
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d1a155e3cd
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
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2 years ago |
Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 years ago |
Hendrik Brucker
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e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
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3 years ago |
clayjohn
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7c848ee591
Detect if VRS supported before creating default VRS texture
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3 years ago |
Hugo Locurcio
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813f6a5d57
Add `hint_transparent` to use a transparent black placeholder texture
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4 years ago |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 years ago |
Pedro J. Estébanez
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5f71b55380
Improve handling of the format of the VRS image
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3 years ago |
Rémi Verschelde
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abe8b88702
Merge pull request #62834 from RandomShaper/fix_vk_sky_error
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3 years ago |