提交历史

作者 SHA1 备注 提交日期
  Ricardo Buring 497f5576c1 Fix MultiMesh visible_instance_count being ignored after the first frame 2 年之前
  Ricardo Buring 086b9e0c59 Notify dependencies when setting custom mesh AABB 2 年之前
  clayjohn cdc6c00b5f Check if Skeleton exists before reading when calculating blend shapes 2 年之前
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed 2 年之前
  bitsawer 8c25bcdb84 Fix range loop iteration regressions 2 年之前
  kobewi 615c517034 Use range iterators in LocalVector loops 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Rémi Verschelde 2b056115ef Merge pull request #70091 from clayjohn/bone-aabbs 2 年之前
  clayjohn ef246d9156 Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain 2 年之前
  clayjohn b7088bbf52 Cache mesh AABB when modified by skeleton and update instance AABB when 2 年之前
  Nathan Franke aef261aa2a fix aabb errors on meshes with bones on multiple surfaces 2 年之前
  Yuri Rubinsky acaf38cfbc Expose `BarrierMask` as flags enum in `RenderingDevice` 2 年之前
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. 2 年之前
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 3 年之前
  Haoyu Qiu ffdac72eaa Add various null checks in RenderingServer 3 年之前
  Clay John f709596631 Merge pull request #65418 from JFonS/taa_multimesh 3 年之前
  jfons 74cdee4cb5 Add motion vectors support for MultiMeshInstance 3 年之前
  Aaron Franke 817ae95667 Replace AABB has_no_volume with has_volume 3 年之前
  Rémi Verschelde 7b4927bb5f Merge pull request #60309 from The-O-King/oct 3 年之前
  clayjohn bbbcdd725a Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 3 年之前
  Aaron Franke f91934872d Use a const ref for the bone AABB in rendering code 3 年之前
  Aaron Franke e0d80b37e9 Don't try to merge unused bone AABBs in the rendering server 3 年之前
  Omar El Sheikh 78881b3cc3 Octahedral Normal/Tangent Compression 3 年之前
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 年之前
  Yuri Rubinsky 3dc1a1dbfb Prevent possible crash when mesh is freed 3 年之前
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 年之前
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 年之前
  reduz 746dddc067 Replace most uses of Map by HashMap 3 年之前
  Aaron Franke 1bf94dff3a Rename Basis "elements" to "rows" 3 年之前
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" 3 年之前