Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 2 ans
  kobewi 072f6feaba Make some Image methods static il y a 3 ans
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. il y a 3 ans
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. il y a 3 ans
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar il y a 3 ans
  FireForge 84431bd782 Use integer types in Image and ImageTexture methods il y a 3 ans
  Priyansh Rathi e995764e50 add support for soft shadows to the lightmapper il y a 3 ans
  Aaron Franke 1bf94dff3a Rename Basis "elements" to "rows" il y a 3 ans
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build il y a 3 ans
  kobewi 39d429e497 Change some math macros to constexpr il y a 3 ans
  reduz b0ca03b0a2 Add a UniformSet cache il y a 3 ans
  Anilforextra c9f5d88f3a Use fill() to fill an entire image instead of setting pixels individually. il y a 3 ans
  Rémi Verschelde fe52458154 Update copyright statements to 2022 il y a 3 ans
  William Deurwaarder 5465ef83cb GPULightmapper: execute dilate also after denoise il y a 4 ans
  William Deurwaarder a7599076d2 GPULightmapper: execute dilate before denoise il y a 4 ans
  William Deurwaarder e11dd6500a GPULightmapper's triangles and their bounding box will be in-sync il y a 4 ans
  reduz cf3f404d31 Implement Binary Shader Compilation il y a 4 ans
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb il y a 4 ans
  jfons 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper il y a 4 ans
  Rémi Verschelde 8247667a3e Core: Drop custom `copymem`/`zeromem` defines il y a 4 ans
  reduz 64140eaf42 Reorganize Project Settings il y a 4 ans
  jfons 99e1ce0690 Invert spotlight angle attenuation il y a 4 ans
  reduz 280f334f81 Reorganize RenderingDevice barriers il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 4 ans
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() il y a 4 ans
  bruvzg 644f739660 Static analyzer fixes: il y a 4 ans
  Aaron Franke 5dddf4377a Rename RD texture "type" to "texture_type" il y a 4 ans
  Aaron Franke 19bdd01438 Rename RD uniform "type" to "uniform_type" il y a 5 ans
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already il y a 5 ans
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` il y a 5 ans