Rémi Verschelde
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f021d33940
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
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1 year ago |
A Thousand Ships
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2 years ago |
bitsawer
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836705d7a9
Reset SDFGI when changing editor scene tabs
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2 years ago |
bitsawer
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09c887ce82
Clear SDFGI textures when created
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2 years ago |
Rémi Verschelde
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8a3a3aaebe
Merge pull request #80356 from darksylinc/voxelgi-dispatch-underflow
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2 years ago |
Rémi Verschelde
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faaf27f284
Fix various typos with codespell
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2 years ago |
Matias N. Goldberg
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e783e32108
Fix integer underflow when rounding up in VoxelGI
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2 years ago |
Bastiaan Olij
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57f343ab21
Conditionally free GI and FOG resources, they may not have been created
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2 years ago |
Pedro J. Estébanez
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c58e50adcc
Fix additional cases of breakage of rendering effects
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2 years ago |
Pedro J. Estébanez
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09aa1bbdb3
Fix unsupported sampler filter used for voxel GI
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2 years ago |
Pedro J. Estébanez
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2beed0d5dc
Fix breakages of volumetric fog on voxel GI changes
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2 years ago |
kobewi
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615c517034
Use range iterators in LocalVector loops
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
clayjohn
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5e90b90a97
Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported
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2 years ago |
Markus Sauermann
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b8031bb7d6
Code simplifications
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2 years ago |
kobewi
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072f6feaba
Make some Image methods static
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3 years ago |
Rémi Verschelde
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3a2b0ab73d
Merge pull request #66898 from aaronfranke/proj-mat-columns
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2 years ago |
Bastiaan Olij
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c7656978ba
Adding getters to RenderTarget and implementing override functionality for XR
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3 years ago |
Aaron Franke
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2cea42cc7f
Rename Projection `matrix` to `columns`
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2 years ago |
Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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3 years ago |
Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 years ago |
clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 years ago |
Micky
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59e11934d8
Rename `str2var` to `str_to_var` and similar
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3 years ago |
Bastiaan Olij
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f50f0844e9
Fix resource leaks in VoxelGI
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3 years ago |
Rémi Verschelde
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2cdef4d532
Merge pull request #63589 from RandomShaper/sdfgi_debug_pc
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3 years ago |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 years ago |
Pedro J. Estébanez
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278950f731
Keep SdfgiDebug shader's push constant size <= 128
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3 years ago |
Bastiaan Olij
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f579125eeb
Restructure environment in render implementation
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3 years ago |
Bastiaan Olij
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0bd042c601
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
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3 years ago |
Bastiaan Olij
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bad5c659a4
Move Sky(RD) into environment
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3 years ago |