Commit History

Autor SHA1 Mensaxe Data
  Jakub Marcowski c33e291474 Update `triangulate_delaunay()` to avoid needless reallocations hai 1 ano
  kobewi c0083e431b Cleanup unused engine code v2 %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting %!s(int64=3) %!d(string=hai) anos
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde e223bad86d Core: Move Vector2i to its own `vector2i.h` header %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp 6d0c93dccf Fix segment intersection in Geometry2D %!s(int64=3) %!d(string=hai) anos
  Marcel Admiraal 87a4ba492e Remove unimplemented methods %!s(int64=3) %!d(string=hai) anos
  PouleyKetchoupp 511c80b2ec Fix segment intersection consistency in Geometry2D %!s(int64=4) %!d(string=hai) anos
  Aaron Franke eb4902a455 Fix some unnecessary includes %!s(int64=4) %!d(string=hai) anos
  Gilles Roudière 30a615dd94 Implement painting properties over TileSets %!s(int64=4) %!d(string=hai) anos
  Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes: %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcus Brummer e455ca2f2f Added Geometry2D unit tests %!s(int64=4) %!d(string=hai) anos
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already %!s(int64=4) %!d(string=hai) anos
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` %!s(int64=5) %!d(string=hai) anos