Commit History

Autor SHA1 Mensaxe Data
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions hai 1 ano
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders hai 1 ano
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 1 ano
  jsjtxietian 747ae429de Add missing check when insert function `normal_roughness_compatibility` hai 1 ano
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy hai 1 ano
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals hai 1 ano
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy hai 1 ano
  jsjtxietian 967e0e6485 Fix int to uint implicit cast error when use uniform mat in gles3 %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 24c166dfe2 Merge pull request #81619 from Chaosus/fix_shader_const hai 1 ano
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinski d3d20f15bf Re-allows constants in global space to be initialized with function call %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov bb15241e06 Merge pull request #77740 from ChibiDenDen/simplify_vulkan %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications %!s(int64=2) %!d(string=hai) anos
  bitsawer 356297f909 Fix shader language float literal precision truncation %!s(int64=2) %!d(string=hai) anos
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements %!s(int64=2) %!d(string=hai) anos
  Markus Sauermann 890fdd56df Code simplifications %!s(int64=2) %!d(string=hai) anos
  Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors %!s(int64=2) %!d(string=hai) anos
  Clay John 610877e326 Merge pull request #72288 from MewPurPur/use-string-repeat %!s(int64=2) %!d(string=hai) anos
  VolTer 6b84e258d2 Use String.repeat() in more places %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 575e352a61 Fix to some operators in shaders are not compiled properly %!s(int64=2) %!d(string=hai) anos
  clayjohn 6c1c71d68b Avoid inserting screen_texture compatibility code when using textureSize %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij 85c478e170 Make screen texture and depth texture work in Multiview %!s(int64=2) %!d(string=hai) anos
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE %!s(int64=2) %!d(string=hai) anos
  clayjohn 89766848de Fix multiple issues that make the normal roughness texture unusable %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky f28348fc5c Fix shader crash when using boolean type for vertex->fragment varyings %!s(int64=2) %!d(string=hai) anos
  Fabio Iotti c53c687962 Fix screen texture slightly darker %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 5693286e90 Mark shader built-ins as used when passed to functions as out parameter %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 099f127cc3 Make code generation for shader boolean uniform instances easier %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky f4db4bb7a2 Fix incorrect setup of boolean uniform instances %!s(int64=2) %!d(string=hai) anos