Commit History

Autor SHA1 Mensaxe Data
  clayjohn a2f2699208 Restrict sampler hint validation to only screen texture hints hai 1 ano
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions hai 1 ano
  jsjtxietian 38fad35356 Fix editor crash when shader has incorrect global array declaration hai 1 ano
  Yuri Rubinsky 965b2f6ca4 Fix shader crash when using a varying in separate func before it defined hai 1 ano
  jsjtxietian 3859817614 Make shaderLanguage's parser recognize sampler passed in from array hai 1 ano
  Yuri Rubinsky 4f657f5c6d Improve code for setup of `global_func_set` in `ShaderLanguage` hai 1 ano
  Yuri Rubinsky dc78ef1722 Fix orphan StringName's in ShaderLanguage hai 1 ano
  Yuri Rubinsky 4bf9f3eb58 Prevent shader crash when doing invalid operation on boolean vector hai 1 ano
  Yuri Rubinsky 72c7e51905 Use `PackedVector4Array` instead of float array for vec4 array uniform hai 1 ano
  Rémi Verschelde 2e8ebb4a5e Merge pull request #93469 from Chaosus/shader_fix_crash hai 1 ano
  Yuri Rubinsky d5b393a268 Fix crash on shader constant initialization on MinGW compiler hai 1 ano
  Yuri Rubinsky ae95531e64 Forbid calling of derivative functions in incorrect functions hai 1 ano
  Yuri Rubinsky aecc4cbc47 Prevent using built-ins for func names in shaders hai 1 ano
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders hai 1 ano
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 1 ano
  A Thousand Ships 6ff6a11424 [Rendering] Add hints to some uniform `PropertyInfo`s hai 1 ano
  Rémi Verschelde 8901e8776a Merge pull request #90587 from clayjohn/reversez-shader-warn hai 1 ano
  clayjohn 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes hai 1 ano
  ze2j 993cd25ff2 Fix false positive errors in gdshaderinc files hai 1 ano
  Muller-Castro 96a95cb974 Add const lvalue ref to container parameters %!s(int64=4) %!d(string=hai) anos
  jsjtxietian 089e7f473d Fix assign with swizzle in shader not doing varying validation check hai 1 ano
  Rémi Verschelde b4214b1686 Merge pull request #83004 from Chaosus/shader_language_fix_typo hai 1 ano
  Yuri Rubinsky f4bc779c4e Fix typo in `shader_language.cpp` hai 1 ano
  A Thousand Ships f18aa00e85 Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable hai 1 ano
  Rémi Verschelde 24c166dfe2 Merge pull request #81619 from Chaosus/fix_shader_const hai 1 ano
  Rémi Verschelde 2c8c7b95aa Merge pull request #82313 from AThousandShips/null_check_servers hai 1 ano
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinski d3d20f15bf Re-allows constants in global space to be initialized with function call %!s(int64=2) %!d(string=hai) anos
  bitsawer 3c042fb99f Fix shader language preprocessor include marker handling %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 35802374ac Add coloring for completion of vector components %!s(int64=2) %!d(string=hai) anos