Commit Verlauf

Autor SHA1 Nachricht Datum
  Yufeng Ying e88e30c273 Remove unused headers in servers. vor 8 Monaten
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) vor 9 Monaten
  Bastiaan Olij 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) vor 1 Jahr
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. vor 1 Jahr
  David Snopek 1a6f8512bc Add external texture support (GLES3) vor 1 Jahr
  Stuart Carnie 2d0165574d Add Metal support for macOS (arm64) and iOS vor 1 Jahr
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` vor 1 Jahr
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. vor 1 Jahr
  Rémi Verschelde f12d737681 Merge pull request #87796 from RandomShaper/shader_cache_split vor 1 Jahr
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` vor 1 Jahr
  Pedro J. Estébanez f3ef83517a Namespace shader cache files by graphics API vor 1 Jahr
  jsjtxietian a365c070b3 Add shader_cache_dir_valid check to _save_to_cache vor 1 Jahr
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy vor 1 Jahr
  Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts vor 1 Jahr
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy vor 1 Jahr
  jsjtxietian 5f85a042b6 Prevent `_allocate_placeholders` crash if `p_version->variants` is null vor 1 Jahr
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable vor 2 Jahren
  clayjohn 558f4b7559 Initialize shader placeholders up front vor 2 Jahren
  Hugo Locurcio 037975f6b6 Remove debugging print from shader cache vor 2 Jahren
  Yuri Sizov 1c40263665 Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups vor 2 Jahren
  Matias N. Goldberg 472226422e Fix uninitialized variable ending up sent to Vulkan vor 2 Jahren
  clayjohn e970f5249c Add Shader compile groups to RD Shader system vor 2 Jahren
  myaaaaaaaaa 6f88392d02 Move some worker_thread_pool.h includes out of header files vor 2 Jahren
  kobewi 615c517034 Use range iterators in LocalVector loops vor 2 Jahren
  Pedro J. Estébanez 5ca2ba45f1 Make inclusion of Godot version in shader hash universal vor 2 Jahren
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all vor 2 Jahren
  Pedro J. Estébanez 24ff292999 Polish rendering driver refactor further vor 2 Jahren
  Aaron Franke 10a56981dc Rename String `plus_file` to `path_join` vor 3 Jahren
  Juan Linietsky c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool vor 3 Jahren
  bruvzg 8823eae328 Rename OSX to macOS and iPhoneOS to iOS. vor 3 Jahren