Commit Verlauf

Autor SHA1 Nachricht Datum
  Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask vor 7 Monaten
  Ricardo Buring 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target vor 7 Monaten
  David House e6daec9cf8 Added indirect drawing functionality to MultiMesh vor 9 Monaten
  QbieShay e9eb0b6082 Implemented tools around particles seed randomization. vor 1 Jahr
  Yufeng Ying e88e30c273 Remove unused headers in servers. vor 8 Monaten
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove vor 8 Monaten
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer vor 8 Monaten
  kobewi ceefc0d38a Implement 2D instance shader parameters vor 2 Jahren
  Rémi Verschelde d60c0e21a6 Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering vor 8 Monaten
  Thaddeus Crews bfc66f0608 Merge pull request #100282 from devloglogan/motion-vectors-openxr vor 9 Monaten
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property vor 9 Monaten
  Rémi Verschelde 0e5c337453 Merge pull request #85653 from BlueCube3310/lightmap-gi-shadowmask vor 9 Monaten
  BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI vor 1 Jahr
  Matias N. Goldberg acf439e96d Keep processing Graphics if there are pending operations vor 9 Monaten
  devloglogan 3deb5884d7 Renderer agnostic motion vector rendering/OpenXR changes vor 9 Monaten
  landervr 05010180ce ReflectionProbe add Blend Distance vor 9 Monaten
  Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport vor 9 Monaten
  ze2j 97e0b43faa Add ArrayMesh::surface_remove vor 9 Monaten
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. vor 10 Monaten
  Thaddeus Crews 11b90086b7 Merge pull request #96705 from elmajime/camera_from_external_feed vor 10 Monaten
  maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android vor 1 Jahr
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask vor 10 Monaten
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. vor 1 Jahr
  David Snopek 1a6f8512bc Add external texture support (GLES3) vor 1 Jahr
  David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer vor 1 Jahr
  Rémi Verschelde 6a9ecdcf0c Merge pull request #91818 from rburing/fti_multimesh vor 1 Jahr
  Rémi Verschelde 8acd82f70e Merge pull request #89919 from BlueCube3310/bicubic-lightmap vor 1 Jahr
  Rémi Verschelde f4037d6f6c Merge pull request #92496 from clayjohn/HDR-2D-sRGB vor 1 Jahr
  BlueCube3310 ef9bb1a207 Implement support for bicubic lightmap filtering vor 1 Jahr
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh vor 1 Jahr