Histórico de Commits

Autor SHA1 Mensagem Data
  David House e6daec9cf8 Added indirect drawing functionality to MultiMesh há 9 meses atrás
  ze2j 97e0b43faa Add ArrayMesh::surface_remove há 9 meses atrás
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. há 10 meses atrás
  rune-scape f04a9bb630 Avoid const_cast in mesh_storage.h há 1 ano atrás
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh há 1 ano atrás
  Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources há 2 anos atrás
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages há 1 ano atrás
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed há 2 anos atrás
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all há 2 anos atrás
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency há 3 anos atrás
  Bastiaan Olij ecfcfd97fa Split dependency logic há 3 anos atrás
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage há 3 anos atrás