提交歷史

作者 SHA1 備註 提交日期
  Thaddeus Crews 597b0a2f03 Merge pull request #109986 from SomeRanDev/animation_node_state_machine_playback_expansion 3 月之前
  kobewi d61a337a70 Improve usage of String.split() vs get_slice() 2 年之前
  Maybee Rezbit dc8f7b4f5d Expose "fade" methods for AnimationNodeStateMachinePlayback 5 月之前
  Adam Johnston d72006119d Add node started/finished signals for animation state machines 1 年之前
  LuoZhihao 713ed59a77 Remove unnecessary `_validate_property()` calling 8 月之前
  Adam Wychowaniec d193af78c5 Expose `AnimationNode(StateMachine/BlendTree).get_node_list()` 9 月之前
  Thaddeus Crews 1e8b7fe5a0 Merge pull request #101582 from Flynsarmy/recursive_transition_wording 9 月之前
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 10 月之前
  Rémi Verschelde ede3d21519 Don't expose AnimationNodeStartState and AnimationNodeEndState as internal, this triggers a ClassDB bug 1 年之前
  Flyn San 3af934bc9c Improve wording on recursive AnimationNodeStateMachinePlayback transition detection warning 1 年之前
  Aarni Koskela f134769506 Fix various typos 1 年之前
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 年之前
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 1 年之前
  Yufeng Ying 180c1b1cfa Remove dead code. 1 年之前
  Chaosus 7adb986e15 Fix orphan strings in `AnimationNodeStateMachine` 1 年之前
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 1 年之前
  Rémi Verschelde d6b20fd7e5 Merge pull request #98402 from vaner-org/highlight-node-neighbours 1 年之前
  lullabyist 366fa9ff39 Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node 1 年之前
  nazarii 76208f7155 Implement array based hash map 1 年之前
  Silc Lizard (Tokage) Renew 4de79fed45 Determine break_loop_at_end 1 frame earlier using prediction by delta 1 年之前
  Silc Lizard (Tokage) Renew 88e590c9d3 Add approx comparing methods to Animation, use them on time comparison 1 年之前
  Silc Lizard (Tokage) Renew 7cdeac94d1 Fix StateMachine process when transition to end & optimize StringName 1 年之前
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 年之前
  Rémi Verschelde f69fab5bfd Merge pull request #89575 from TokageItLab/move-loop-check-state 1 年之前
  Silc Lizard (Tokage) Renew 6dd410854c Rework AnimationNode process for retrieving the semantic time info 2 年之前
  Silc Lizard (Tokage) Renew b8d555c74b Move the line of infinity loop checking in AnimationStateMachine 1 年之前
  Micky cd2032a90b Optimise Object's `get_argument_options` 2 年之前
  Micky e5c1da1c61 Add Autocompletion for AnimationNodeStateMachine & BlendTree 2 年之前
  Silc Lizard (Tokage) Renew 5acf6b4ca6 Remove differences of the code between old AnimationTree and Mixer 2 年之前
  Silc Lizard (Tokage) Renew 599f0dbf97 Fix GroupedStateMachine reset 2 年之前