Историја ревизија

Аутор SHA1 Порука Датум
  Dario c78c3ba894 Rewrite Radiance and Reflection probes to use Octahedral maps. пре 7 месеци
  Karl Office 7a49918c89 fix: set visible layers in multiview camera пре 3 месеци
  Rudolph Bester 56e04635a7 Minor Optimization to Occlusion Culling пре 6 месеци
  SpockBauru 23e6d7bfc7 Fix Reflection Mask not working on Mobile пре 8 месеци
  clayjohn 305216f558 Overhaul the cull mask internals for Lights, Decals, and Particle Colliders пре 1 година
  lawnjelly ae04a3a5dd Physics Interpolation - Move 3D FTI to `SceneTree` пре 10 месеци
  Ansraer a4a5f4ed01 allow moving meshes without motion vectors пре 9 месеци
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). пре 10 месеци
  kobewi 10f6c01b9c Remove ABS in favor of Math::abs пре 3 година
  Michael Alexsander aea559b39a Allow to compile the engine without XR support пре 11 месеци
  Rémi Verschelde c695eb9159 Merge pull request #101952 from Flarkk/fix_spotlight_peterpanning_regression пре 11 месеци
  Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask пре 1 година
  Florent Guiocheau d08ff57148 Fix peter-panning with default spotlight пре 1 година
  Florent Guiocheau c9632d0eb6 Fix regression with shadows when light range is 0 or close пре 1 година
  Yufeng Ying e88e30c273 Remove unused headers in servers. пре 1 година
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer пре 1 година
  kobewi ceefc0d38a Implement 2D instance shader parameters пре 2 година
  Alex Threlfo 34ebec3748 fix: crash in scenes with more than 8 shadowed directional lights пре 1 година
  Rémi Verschelde ffe53cba3c Merge pull request #100374 from hpvb/fix-rendering-ubsan пре 1 година
  Rémi Verschelde e271b2ca08 Merge pull request #99145 from dsnopek/xr-lock-camera пре 1 година
  Thaddeus Crews dc5f1b7a28 Merge pull request #100319 from Flarkk/fix_light_shadow_range пре 1 година
  HP van Braam 062d74bb9c Fix ubsan reported errors in rendering пре 1 година
  Florent Guiocheau 5125adf40b Fix large range point lights shadows пре 1 година
  clayjohn 9320865796 Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode пре 1 година
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast пре 1 година
  David House 7e3d480087 Created static method and moved _particles_set_view_axis over to it to allow calling on render thread. пре 1 година
  David Snopek d6a4fe6c05 XR: Allow locking the camera to the `XROrigin3D` for benchmarking or automated testing пре 1 година
  Thaddeus Crews 88d9903f6d Merge pull request #86138 from EnlightenedOne/master пре 1 година
  EnlightenedOne 1d141ab32a Fix Frustum Sky projection translation logic, all pipelines, fixes 63863 пре 1 година
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask пре 1 година