Commit History

Author SHA1 Message Date
  Micky 472e3b3ad5 Add autocompletion for RenderingServer's global shader & has_os_feature 1 year ago
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 1 year ago
  G-Shadow cbc8ae660c Fix unlimited project option ranges that could cause crashes. 1 year ago
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy 1 year ago
  Rémi Verschelde 342531597b Merge pull request #85811 from clayjohn/2D-render-info 1 year ago
  Rémi Verschelde 4943b6e6b3 Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling 1 year ago
  ShirenY 27f71c4e78 Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 1 year ago
  clayjohn 528b4a3283 Implement render info counters for the 2D renderer 1 year ago
  Aaron Franke 7d5b902838 Add a descriptive error message when creating a mesh surface from arrays 1 year ago
  Yuri Sizov 98011e032d Avoid division by zero in the fix surface compatibility routine 1 year ago
  clayjohn 031f221b9d Create tangent array if mesh created without tangents 1 year ago
  Rémi Verschelde 44a54f4500 Merge pull request #84252 from clayjohn/ensure_tangents 1 year ago
  clayjohn d1043a5f93 Enhance checks and user experience around tangents. 1 year ago
  clayjohn be386e1876 Overhaul the SurfaceUpgradeTool 1 year ago
  clayjohn 3f5c16dd9e Fix multiple issues with UV compression 1 year ago
  Rémi Verschelde bb54190253 Merge pull request #83840 from clayjohn/mesh-flat-bug 1 year ago
  clayjohn 8f9cd4e1e3 Some more fixes for compressed meshes 1 year ago
  Rémi Verschelde 50d17f6b8c Merge pull request #83613 from clayjohn/surface_upgrade_tool 1 year ago
  clayjohn 318ef8461f Implementation of tool to automatically upgrade and re-save meshes 1 year ago
  clayjohn 3c17f556ad Ensure r_aabb is always used when creating surfaces through the RenderingServer 1 year ago
  Hugo Locurcio 0012478ecb Add property hint for 2D shadow size project setting 1 year ago
  Lunarisnia 28f7a62ae4 Fix disabling depth prepass breaks opaque material 1 year ago
  Rémi Verschelde 135fa1ef5d Merge pull request #83179 from clayjohn/tangents-sanitize 1 year ago
  clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 1 year ago
  Clay acb65377cd Cleanup instances of using uint32_t for mesh formats 1 year ago
  Rémi Verschelde 55282ddc10 Merge pull request #79527 from QbieShay/qbe/particles-rework 1 year ago
  QbieShay c228fe1a0d Particle internal refactor and additions for more artistic control 2 years ago
  A Thousand Ships 7b6621297b Fix incorrect check in `_dict_to_surf` 1 year ago
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
  Hugo Locurcio d6d640f158 Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 1 year ago