Commit History

Author SHA1 Message Date
  Chaosus 4a16a0d60c Fix broken sky shader 11 months ago
  Chaosus 7d9ced5311 Fix shader crash when using unary minus in expression 11 months ago
  Yuri Rubinsky af92fdb0ac Add basic support to evaluate operator value in shader language 1 year ago
  Yuri Rubinsky e41048e16e Fix texture samplers to not being last in the property list 1 year ago
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions 1 year ago
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders 1 year ago
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 year ago
  jsjtxietian 747ae429de Add missing check when insert function `normal_roughness_compatibility` 1 year ago
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 1 year ago
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals 1 year ago
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy 1 year ago
  jsjtxietian 967e0e6485 Fix int to uint implicit cast error when use uniform mat in gles3 2 years ago
  Rémi Verschelde 24c166dfe2 Merge pull request #81619 from Chaosus/fix_shader_const 1 year ago
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2 years ago
  Yuri Roubinski d3d20f15bf Re-allows constants in global space to be initialized with function call 2 years ago
  Yuri Sizov bb15241e06 Merge pull request #77740 from ChibiDenDen/simplify_vulkan 2 years ago
  Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications 2 years ago
  bitsawer 356297f909 Fix shader language float literal precision truncation 2 years ago
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements 2 years ago
  Markus Sauermann 890fdd56df Code simplifications 2 years ago
  Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors 2 years ago
  Clay John 610877e326 Merge pull request #72288 from MewPurPur/use-string-repeat 2 years ago
  VolTer 6b84e258d2 Use String.repeat() in more places 2 years ago
  Yuri Rubinsky 575e352a61 Fix to some operators in shaders are not compiled properly 2 years ago
  clayjohn 6c1c71d68b Avoid inserting screen_texture compatibility code when using textureSize 2 years ago
  Bastiaan Olij 85c478e170 Make screen texture and depth texture work in Multiview 2 years ago
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2 years ago
  clayjohn 89766848de Fix multiple issues that make the normal roughness texture unusable 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky f28348fc5c Fix shader crash when using boolean type for vertex->fragment varyings 2 years ago