Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename %!s(int64=6) %!d(string=hai) anos
  Ibrahn Sahir cbb396c006 Repair String lstrip and rstrip. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Hein-Pieter van Braam 3ef7ecf546 Don't allocate in Vector's ctor %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 2d98b40d47 Fix nested Vectors %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=7) %!d(string=hai) anos
  AndreaCatania b204389762 Added function append_array to vector %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X %!s(int64=8) %!d(string=hai) anos
  Wilson E. Alvarez 21d281c4a9 Use const reference where favorable %!s(int64=8) %!d(string=hai) anos
  Pedro J. Estébanez 211c451890 Implement well-defined handling of unrecoverable errors %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  eska e06edc67c0 Enable WebGL2 in web export, start fixing build %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 53ce643e52 -Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  George Marques 269d570420 Add 'from' argument to Array.find() %!s(int64=9) %!d(string=hai) anos
  punto- e8a0b2462b Use non-templated nearest_power_of_2 %!s(int64=9) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=9) %!d(string=hai) anos
  est31 fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  koalefant c7b730c655 Vector<>::_ptr is now typed and points to the beginning of array rather than reference count block %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky b524b40fdc -fixed many memory initialization issues %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=10) %!d(string=hai) anos