Историја ревизија

Аутор SHA1 Порука Датум
  Juan Linietsky 2f32a75d2e Skeletons can now choose between using local or world coords for processing, fixes #26468 пре 6 година
  Juan Linietsky 834a984b08 Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an probably others. пре 6 година
  Juan Linietsky ff34cd58ff Skeleton was not providing prober AABB in GLES2, fixed. пре 6 година
  Juan Linietsky 51b80f6857 Fixed some crashers, closes #26393 пре 6 година
  Rémi Verschelde 3ece0004fa Remove unused include from previous commit пре 6 година
  Juan Linietsky 3f681b0681 Clean up blend shape support in GLES2 and GLES3. пре 6 година
  Juan Linietsky 8799f69b2c Strive for maximum compatibility in GLES2 regarding depth buffers. пре 6 година
  Juan Linietsky 057d3e874d Detect for 24 bits oes support on GLES2, closes #26344 пре 6 година
  Rémi Verschelde 0ba75c195e Fix GCC 5 build after #26331 and cleanup style пре 6 година
  Juan Linietsky 01a3dd389c Remove references to OES24, which is incompatible with many devices. пре 6 година
  Juan Linietsky 5eeb06ffd1 -Remove harcoded opengl extension testing from OS, ask rasterizer instead. пре 6 година
  Juan Linietsky a32b26dfa2 Several fixes to make GLES2 on HTML5 work much better. пре 6 година
  Juan Linietsky 31656301b2 Removed debug function. пре 6 година
  Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others пре 6 година
  Juan Linietsky ab8f3d7842 Fixed issue with buffers being wrongly cleared, closes #25484 пре 6 година
  Juan Linietsky 16e67388a2 Properly update materials when adding surface, fixes #23790 пре 6 година
  Rémi Verschelde 513b7ddab6 Remove unused variable after aab8f44 пре 6 година
  Juan Linietsky aab8f443f9 -Support DEPTH_TEXTURE in GLES2, fixes #25106 пре 6 година
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. пре 6 година
  Juan Linietsky 0c60d4c682 Properly get proxy texture size for canvas light, fixes #17067 пре 6 година
  muiroc d1e399a971 fix s3tc support detection for webgl пре 6 година
  Juan Linietsky 18c3ed245a Further fixes to avoid memory corruption, closes #25336 пре 6 година
  Juan Linietsky 7fa41f17a6 Makes screen texture work in GLES2 (2D for now), fixes #23604 пре 6 година
  Rémi Verschelde 2a45b298c1 Remove unused method in RasterizerStorageGLES2 пре 6 година
  Juan Linietsky 4f4e46edd5 Implement unpacking for compressed vertex formats on GLES2 when not supported, fixes #22957 пре 6 година
  Juan Linietsky 46af4b0a4b Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132 пре 6 година
  santouits 3c1cd2873b WebGL1 some changes пре 6 година
  Juan Linietsky 682fdf0f74 Use 16 bit indices on phones that dont support 32, fixes #19797 пре 6 година
  Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 пре 6 година
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 6 година