clayjohn
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b804c491b7
fixed pixel snap precision artifact
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6 years ago |
Rémi Verschelde
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0ba75c195e
Fix GCC 5 build after #26331 and cleanup style
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6 years ago |
Juan Linietsky
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74d0ed2236
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
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6 years ago |
Hein-Pieter van Braam
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a83e77fded
Explicitly use floating point numbers in the our shaders
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6 years ago |
JFonS
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32e7641667
Revert back to ignoring LIGHT_VEC for 2D shadows
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6 years ago |
Rémi Verschelde
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204f9083f4
Merge pull request #25682 from JFonS/fix_light_canvas_gles2
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6 years ago |
JFonS
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076a342a4e
Make LIGHT_VEC affect 2D shadows again
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6 years ago |
JFonS
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5186d4f3ad
Fix canvas light shaders on GLES2
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6 years ago |
Juan Linietsky
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b32298a660
Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes #22962.
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6 years ago |
Juan Linietsky
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2d57ec2460
Fix problem with texture2Dlod, closes #25263
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6 years ago |
Juan Linietsky
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4f4e46edd5
Implement unpacking for compressed vertex formats on GLES2 when not supported, fixes #22957
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6 years ago |
santouits
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e7e9a7cc6c
webgl1 doesn't like backslashes in #define
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Juan Linietsky
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a366d45856
-Implented 2D Mesh support for GLES2
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6 years ago |
Rémi Verschelde
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57416bfbce
GLES2: Define 'lowp' for OpenGL 2.1
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6 years ago |
Juan Linietsky
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3bdd1ff387
Support lights and shadows in GLES2, fixes #21853
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6 years ago |
Rémi Verschelde
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b3f6e54cc6
Style: Fix formatting in GLES2 shaders
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6 years ago |
Juan Linietsky
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bec76cfa19
Change how rects are drawn (and also will help batching eventually), to workaround problem in #9913
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6 years ago |
Pedro J. Estébanez
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11815a23dc
Fix GLES2 automatic texture lookup in canvas
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7 years ago |
Rémi Verschelde
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ac2a4771d5
GLES2: Implement pixel snap 2D option
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7 years ago |
muiroc
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9a5d867210
Uses skip_transform in gles2 canvas shader
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7 years ago |
Rémi Verschelde
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4226d56ca9
Style: Enable clang-format on GLSL shaders
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7 years ago |
Rémi Verschelde
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e68b96928b
Style: Fix code formatting in GLES2 shaders
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7 years ago |
Thomas Herzog
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da876907fd
[GLES2] fix canvas_item sampler allocation
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7 years ago |
Marcin Zawiejski
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bd5ff205b2
Revert "Batch GLES2 draw calls"
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7 years ago |
Marcin Zawiejski
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f55039b194
Batch GLES2 draw calls
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7 years ago |
karroffel
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b64171e79c
add initial GLES2 3D renderer
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7 years ago |
karroffel
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eac4c984df
add GLES 2 renderer for 2D
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8 years ago |
Rémi Verschelde
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7ad14e7a3e
Dead code tells no tales
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8 years ago |
Juan Linietsky
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5c6cac4e53
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
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8 years ago |