|  Rémi Verschelde | b16c309f82
							
							Update copyright statements to 2019 | 6 年之前 | 
				
					
						|  Rémi Verschelde | 277b24dfb7
							
							Make core/ includes absolute, remove subfolders from include path | 7 年之前 | 
				
					
						|  Juan Linietsky | eeab3502d5
							
							Changes to how node paths are selected from property, allowing setting a hint. | 7 年之前 | 
				
					
						|  Andrea Catania | a42765dada
							
							Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet | 7 年之前 | 
				
					
						|  Rémi Verschelde | e4213e66b2
							
							Add missing copyright headers and fix formatting | 7 年之前 | 
				
					
						|  Rémi Verschelde | b50a9114b1
							
							Update copyright statements to 2018 | 7 年之前 | 
				
					
						|  Pedro J. Estébanez | d8584682f0
							
							Fix joints collision exceptions | 8 年之前 | 
				
					
						|  Rémi Verschelde | bd282ff43f
							
							Use HTTPS URL for Godot's website in the headers | 8 年之前 | 
				
					
						|  Hein-Pieter van Braam | cacced7e50
							
							Convert Object::cast_to() to the static version | 8 年之前 | 
				
					
						|  Ignacio Etcheverry | 90b8a5b71e
							
							Removes editor_hint from SceneTree | 8 年之前 | 
				
					
						|  Rémi Verschelde | df61dc4b2b
							
							Add "Godot Engine contributors" copyright line | 8 年之前 | 
				
					
						|  Rémi Verschelde | 5dbf1809c6
							
							A Whole New World (clang-format edition) | 8 年之前 | 
				
					
						|  Hein-Pieter van Braam | 411ee71b4d
							
							Rename the _MD macro to D_METHOD | 8 年之前 | 
				
					
						|  Hein-Pieter van Braam | 0f687f0ccb
							
							Remove use of _SCS from ADD_METHOD | 8 年之前 | 
				
					
						|  Juan Linietsky | bc26f90581
							
							Type renames: | 8 年之前 | 
				
					
						|  Juan Linietsky | b085c40edf
							
							-Conversion of most properties to a simpler syntax, easier to use by script | 8 年之前 | 
				
					
						|  Juan Linietsky | 118eed485e
							
							ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. | 8 年之前 | 
				
					
						|  Rémi Verschelde | c7bc44d5ad
							
							Welcome in 2017, dear changelog reader! | 8 年之前 | 
				
					
						|  George Marques | 5be9ff7b67
							
							Update copyright to 2016 in headers | 9 年之前 | 
				
					
						|  reduz | b8f18cd73c
							
							add 2d paths and joints to collision/navigation debug, fixes #2439 | 9 年之前 | 
				
					
						|  Juan Linietsky | 09ff457185
							
							made the exclusion of nodes from joints optional, fixes #3015 | 10 年之前 | 
				
					
						|  Biliogadafr | 2ffc90d8b4
							
							Expose softness parameter of pin joint to the editor. | 10 年之前 | 
				
					
						|  Juan Linietsky | fdaa2920eb
							
							Updated copyright year in all headers | 10 年之前 | 
				
					
						|  Juan Linietsky | 0dbedd18fc
							
							SceneMainLoop -> SceneTree | 11 年之前 | 
				
					
						|  Juan Linietsky | 0b806ee0fc
							
							GODOT IS OPEN SOURCE | 11 年之前 |