Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Paulb23 5c04535e10 Update Tab hover status when adding or removing tabs, issue 22890 %!s(int64=7) %!d(string=hai) anos
  Ian 1bb13e95a8 context menu improvements %!s(int64=7) %!d(string=hai) anos
  ianb96 9ac3c474b8 Drag to rearrange Tabs and TabContainer %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Ian f8e8b7d1a2 add scene button and tab scrolling %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Poommetee Ketson 3ec47b4c6e Tabs: expose tab_close_display_policy property %!s(int64=8) %!d(string=hai) anos
  Jakub Grzesik b5de36b29d Tabs enhancements: get_tab_rect(), move_tab_from_to() %!s(int64=8) %!d(string=hai) anos
  Jakub Grzesik 29c2aabdaf ability to reposition scene tabs with drag & drop %!s(int64=8) %!d(string=hai) anos
  volzhs fc2fe7ebd1 Enhance scene tabs %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. %!s(int64=8) %!d(string=hai) anos
  volzhs bb81293047 New customizable editor theme %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Ray Koopa 5cf063ca9d Add disabled tabs %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 920947f297 renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky dfbc2dce17 -Improved tab visibility, fixes #3314 %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky c4cee22510 Properly fix tab scrolling, fixes #3128, fixes #3314 %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 6eb742d49f -Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102 %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 83e0e97214 -implement arrows on tabs, when too many tabs are present, fixes #2806 %!s(int64=10) %!d(string=hai) anos
  Julian Murgia - StraToN 17fbd20673 Added close button to tab. Added 4 display policies for this close button (show always, show never, show active tab only, show hover). Set the scene tabs in editor to follow the hover policy. %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 07c99e11f5 QOL, script buttons in scene tabs %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE* %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos