Bojidar Marinov
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6dcd1354c2
Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes
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9 yıl önce |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 yıl önce |
Juan Linietsky
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95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
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10 yıl önce |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 yıl önce |
Juan Linietsky
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9fa1698c74
Changes to Light
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10 yıl önce |
Juan Linietsky
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a969e2e6f1
Area2D can now detect overlap with other areas
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10 yıl önce |
Juan Linietsky
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a1f715a4da
support for 2D shadow casters
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10 yıl önce |
Juan Linietsky
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78f4b93703
Fixes to GraphEdit:
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10 yıl önce |
Juan Linietsky
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c79be979d4
Batch of Bugfixes
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11 yıl önce |
Juan Linietsky
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8ad12525a9
-fixes to vmethod for button
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11 yıl önce |
Juan Linietsky
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0dbedd18fc
SceneMainLoop -> SceneTree
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11 yıl önce |
Juan Linietsky
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8cab401d08
3D Physics Rework, Other Stuff
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11 yıl önce |
Juan Linietsky
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3d68949a1c
2D Animation Improvements
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11 yıl önce |
Juan Linietsky
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9b8696d3dd
Light Baker!
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11 yıl önce |
Juan Linietsky
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6f0b4678e2
More 3D Improvements
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11 yıl önce |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 yıl önce |