Histórico de Commits

Autor SHA1 Mensagem Data
  Juan Linietsky 4a24ba6e77 -Fixes to undo redo to avoid crash, closes #24251 há 6 anos atrás
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 há 6 anos atrás
  Juan Linietsky c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to: há 7 anos atrás
  Juan Linietsky c752c26427 Expose _clips_input as a virtual function, closes #15358 há 7 anos atrás
  Juan Linietsky 0a1c1c660f -Added AnimationGraphPlayer (still missing features) há 7 anos atrás
  Zephilinox a826fb8d8b Add ready signal to Node há 7 anos atrás
  Juan Linietsky a26e6c8215 Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. há 7 anos atrás
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting há 7 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 há 7 anos atrás
  letheed 482e07af7e Unify degree members and properties há 8 anos atrás
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process há 8 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers há 8 anos atrás
  Juan Linietsky 7e4970214c Fixed some string names and animation playback options, closes #9446 há 8 anos atrás
  Juan Linietsky db3b05d289 Reworked translation system há 8 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line há 8 anos atrás
  Fabian Mathews b541402417 Added ability to change A-star cost function há 8 anos atrás
  Karroffel 6ab3213a55 fixed ClassDB inconsistencies há 8 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) há 8 anos atrás
  Rémi Verschelde 7a9b08f785 Merge pull request #7889 from Hinsbart/fix_autoenable_input há 8 anos atrás
  Andreas Haas 373e0099cf Fix auto-enable of _input processing when _input() method is set. há 8 anos atrás
  Bojidar Marinov 0d6485d919 Add emission_finished signal to Particles2D há 8 anos atrás
  Juan Linietsky 83cb84753f Renamed most signals so they refer to: há 8 anos atrás
  Juan Linietsky f3f4a11cfb - _ready() callback only happens once now, if you want to receive it again, use request_ready() há 8 anos atrás
  Juan Linietsky 1b0930c435 Renamed finished to animation_finished, also passes the animation name when finished há 8 anos atrás
  Juan Linietsky 920947f297 renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input há 8 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! há 8 anos atrás
  Juan Linietsky 8be2fabbe5 Changed import workflow há 9 anos atrás
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes há 9 anos atrás
  Juan Linietsky bed3efb17e New reworked AnimatedSprite! há 9 anos atrás
  Jakub Grzesik fd9b82a082 animation_started signal to AnimationPlayer há 9 anos atrás