Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 3e9740ac93 Fix more "may be used initialized" warnings from GCC 7 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b2aeb02e7d Merge pull request #16530 from AndreaCatania/rays %!s(int64=7) %!d(string=hai) anos
  Andrea Catania ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape %!s(int64=7) %!d(string=hai) anos
  Artem Varaksa d35e486228 Clean up some bad words from code comments %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 6ec9383706 Merge pull request #11125 from zavb074/master %!s(int64=8) %!d(string=hai) anos
  Lewis b11e145ddc Removed code that flips normal if facing away from test direction %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 9c63ab99f0 Fix use of unitialized variables %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: %!s(int64=8) %!d(string=hai) anos
  Poommetee Ketson 2fd204c35e Refactor 'treshold' to 'threshold' %!s(int64=8) %!d(string=hai) anos
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Thaer Razeq f50488a361 Various fixes detected using PVS-Studio static analyzer. %!s(int64=8) %!d(string=hai) anos
  Ferenc Arn eae94ba1c8 Use real_t as floating point type in physics code. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky bc26f90581 Type renames: %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky cb9dfd5d28 avoid crash with empty concavepolygonshape, fixes #3169 %!s(int64=9) %!d(string=hai) anos