Rémi Verschelde
|
7f4ee36469
Android: Add support for x86_64 architecture
|
6 tahun lalu |
Rémi Verschelde
|
f0893235a5
Merge pull request #25032 from akien-mga/static-analysis
|
6 tahun lalu |
Rémi Verschelde
|
b4ec37af2c
Merge pull request #25014 from vnen/gdscript-fixes
|
6 tahun lalu |
Rémi Verschelde
|
053d7f3765
Fix some errors found by static analysis
|
6 tahun lalu |
corrigentia
|
e7844505b1
Docs: Language fixes in ARVR reference
|
6 tahun lalu |
Rémi Verschelde
|
f2dd477223
Merge pull request #25022 from jlahman/nullptr-test-order-fix
|
6 tahun lalu |
jlahman
|
b8a524efa3
Fix order of a nullptr test in canvas item editor
|
6 tahun lalu |
Juan Linietsky
|
ffcb5cd18c
Ensure texture hints are obeyed, fixes #24875
|
6 tahun lalu |
jlahman
|
6661ceadcc
Fixes export PackedScene "reset to default" throwing errors
|
6 tahun lalu |
George Marques
|
31433ae8e4
GDScript: check for underscore prefix when type-checking
|
6 tahun lalu |
George Marques
|
4f72c6be8a
GDScript: consider constructors as always existing
|
6 tahun lalu |
George Marques
|
b0c3a3f2da
GDScript: allow objects to be keys of dictionaries
|
6 tahun lalu |
George Marques
|
573fab7447
GDScript: don't check types on release builds
|
6 tahun lalu |
Juan Linietsky
|
96445cd90e
Clear internal vertex counter when redrawing polygons, closes #24862.
|
6 tahun lalu |
Juan Linietsky
|
ca03d7e0d7
Ensure canvas copy texscreen will not crash if render target is configured without copy buffers. Closes #24749.
|
6 tahun lalu |
George Marques
|
4d1551dbb5
GDScript autocomplete: don't carry values when guessing from `is`
|
6 tahun lalu |
Rémi Verschelde
|
7d5c970eff
Merge pull request #25011 from volzhs/android-keep-screen
|
6 tahun lalu |
Rémi Verschelde
|
d8cca33038
Merge pull request #25010 from Faless/mp/fix_init
|
6 tahun lalu |
volzhs
|
87db1a8971
Fix Android keep screen on working properly
|
6 tahun lalu |
Rémi Verschelde
|
72f501de13
GLES2: Fix typo in project setting
|
6 tahun lalu |
Rémi Verschelde
|
fadaeb06c0
Merge pull request #24909 from xDGameStudios/array_static_types
|
6 tahun lalu |
Fabio Alessandrelli
|
60d235622d
Don't reset MultiplayerAPI when setting same peer.
|
6 tahun lalu |
Rémi Verschelde
|
96899b7ee1
Merge pull request #25000 from staddy/master
|
6 tahun lalu |
Fabio Alessandrelli
|
1f7846abf8
Fix MultiplayerAPI initialization, clear.
|
6 tahun lalu |
Stanislav
|
3beca92d61
Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque
|
6 tahun lalu |
Juan Linietsky
|
9ed34d4423
Use GLES2 approach to vertex shading in GLES3, which has been more developed. Fixes #21852
|
6 tahun lalu |
Juan Linietsky
|
ee3eadf345
Implement black margins in GLES2, which was missing, fixes #24556
|
6 tahun lalu |
Juan Linietsky
|
6af8b7c955
Defer activated signal after tree has been traversed.
|
6 tahun lalu |
Rémi Verschelde
|
7346afb0ee
Merge pull request #24987 from akien-mga/gles2-nvidia-rect-hack-opt-in
|
6 tahun lalu |
Juan Linietsky
|
95a5803c92
wtf
|
6 tahun lalu |