Silc Renew
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dded7c72c1
Make `cubic_interpolate()` consider key time in animation
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%!s(int64=3) %!d(string=hai) anos |
Hendrik Brucker
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99ce0df3b1
Refactor bezier interpolation functions
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%!s(int64=3) %!d(string=hai) anos |
lawnjelly
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0565676893
Protection for array operator for Vector2 / 3 in DEV builds
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%!s(int64=3) %!d(string=hai) anos |
lawnjelly
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5298e16e80
Float literals - fix main primitives to use .f
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%!s(int64=3) %!d(string=hai) anos |
Bartłomiej T. Listwon
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51cac0709e
Fix Vector2 and Vector2i coord access via operator[]
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%!s(int64=3) %!d(string=hai) anos |
reduz
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8c7268664d
Fix integer vector mul/div operators and bindings.
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%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
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e223bad86d
Core: Move Vector2i to its own `vector2i.h` header
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%!s(int64=4) %!d(string=hai) anos |
lawnjelly
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b411a731fe
Add nodiscard to core math classes to catch c++ errors.
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%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
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e1766da4bd
Merge pull request #53618 from aaronfranke/signed-angle-vec3i
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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064036d786
Allow Vector2/3 slerp values to have any length
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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2c52f16464
Add length and length_squared to Vector2i/3i
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%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
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%!s(int64=6) %!d(string=hai) anos |
Hugo Locurcio
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8fb7e622a6
Rename built-in `SGN()` macro to `SIGN()`
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%!s(int64=4) %!d(string=hai) anos |
kobewi
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3f3739ccb5
Add Vector2.from_angle() method
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%!s(int64=4) %!d(string=hai) anos |
Ricard Rovira Cubeles
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a8d12b5a61
Add constant to vector function parameters that don't actually modify their input.
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%!s(int64=4) %!d(string=hai) anos |
Gilles Roudière
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b2187797df
Add min_axis and max_axis to Vector2i
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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554c776e08
Reformat structure string operators
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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2e13e3ed4a
Allow clamping vectors and colors
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%!s(int64=5) %!d(string=hai) anos |
Aaron Franke
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94bc0bd919
Rename Vector2 clamped to limit_length and add limit_length to Vector3
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%!s(int64=5) %!d(string=hai) anos |
PouleyKetchoupp
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3877ed73d0
Dynamic BVH broadphase in 2D & 3D Godot Physics
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%!s(int64=4) %!d(string=hai) anos |
Gilles Roudière
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a3dda2df85
Rework the TileSet resource and TileMap nodes:
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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6c197cf259
Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t)
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%!s(int64=5) %!d(string=hai) anos |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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%!s(int64=5) %!d(string=hai) anos |
Rémi Verschelde
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058f3fe069
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
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%!s(int64=5) %!d(string=hai) anos |
Aaron Franke
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5465e604bb
Improve argument names for core types
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%!s(int64=5) %!d(string=hai) anos |
Marcel Admiraal
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a24c38d1a8
Rename Vector2.tangent() to Vector2.orthogonal()
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%!s(int64=5) %!d(string=hai) anos |
reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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%!s(int64=5) %!d(string=hai) anos |
reduz
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f2397809a8
Refactored Variant Operators.
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%!s(int64=5) %!d(string=hai) anos |
reduz
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26f5bd245c
Implement GPU Particle Collisions
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%!s(int64=5) %!d(string=hai) anos |