rafallus
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7f2740f7bd
Expose input interaction virtual functions in CollisionObject
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4 yıl önce |
kobewi
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8be27dc59e
Replace Array return types with TypedArray
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3 yıl önce |
Silc Renew
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b31115cdc1
Add collision weight to PhysicsBody for penetrations must be avoided
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3 yıl önce |
FireForge
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88a8038387
Capitalize/fix some property enum hints
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3 yıl önce |
Markus Sauermann
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01c37dc277
Revert "Fix that collision objects ignore canvas transform"
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3 yıl önce |
Markus Sauermann
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5521b93750
Fix that collision objects ignore canvas transform
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3 yıl önce |
Rémi Verschelde
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7119d355eb
String: Remove TTR and DTR defines in non-tools build
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3 yıl önce |
Hendrik Brucker
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b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
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3 yıl önce |
Haoyu Qiu
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a775744742
Store ObjectID instead of raw pointer for Shape Owners
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4 yıl önce |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
|
4 yıl önce |
Lightning_A
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e078f970db
Rename `remove()` to `remove_at()` when removing by index
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4 yıl önce |
Camille Mohr-Daurat
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3c527dcbbd
Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d
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4 yıl önce |
Bastien JAUNY
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258b5d0019
Fix potential null pointer use, based on #54094 fix
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4 yıl önce |
Kemikal1
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563d3dbf94
Change the unreacheable return value of shape_find_owner()
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4 yıl önce |
Lightning_A
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c63b18507d
Use range iterators for `Map`
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4 yıl önce |
reduz
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5cecdfa8af
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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4 yıl önce |
PouleyKetchoupp
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989acbbe81
Uniformize layer names, script methods and documentation
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4 yıl önce |
Hugo Locurcio
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523d6b2ae8
Merge pull request #47395 from sygi/shape_idx_collision
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4 yıl önce |
sygi
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6f3e7f7cb0
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
|
4 yıl önce |
PouleyKetchoupp
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5cbdc7a0ac
Add support for controlling physics nodes' behavior when disabled
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4 yıl önce |
PouleyKetchoupp
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ba13d23140
KinematicBody split between new CharacterBody and PhysicsBody
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4 yıl önce |
Rafał Mikrut
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efcb097674
Prevent setting too big or too small Collision Mask and Layer
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4 yıl önce |
Marcel Admiraal
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071871b787
Move collision layer and mask into CollisionObject.
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5 yıl önce |
Nathan Franke
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2a8c59c171
Use Array for node configuration warnings
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5 yıl önce |
Aaron Franke
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9199a681de
Use real_t in physics nodes
|
5 yıl önce |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
|
5 yıl önce |
Marcel Admiraal
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5b937d493f
Rename empty() to is_empty()
|
5 yıl önce |
Rémi Verschelde
|
0ee0fa42e6
Style: Enforce braces around if blocks and loops
|
5 yıl önce |
Rémi Verschelde
|
07bc4e2f96
Style: Enforce separation line between function definitions
|
5 yıl önce |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 yıl önce |