clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 лет назад |
Hugo Locurcio
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64717d64cd
Improve documentation for BaseMaterial3D's alpha scissor threshold
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3 лет назад |
Rémi Verschelde
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cb62c91c12
Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp
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3 лет назад |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 лет назад |
Yuri Sizov
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980f5f32f4
Make `property_*_revert` methods multilevel and expose them for scripting
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3 лет назад |
Nathan Franke
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3d7d4ccada
capitalize shader uniform groups
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3 лет назад |
Hugo Locurcio
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e919e51a6b
Use interleaved gradient noise for distance fade
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4 лет назад |
Hugo Locurcio
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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3 лет назад |
Hugo Locurcio
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c6cca43419
Tweak StandardMaterial3D's default height properties
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4 лет назад |
Hugo Locurcio
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fa019f6e14
Change default material alpha scissor threshold to 0.5
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4 лет назад |
Hugo Locurcio
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1dfd94c63f
Hide triplanar subproperties when triplanar is disabled in BaseMaterial3D
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4 лет назад |
Yuri Rubinsky
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886c2d9681
Implement shader uniform groups/subgroups
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3 лет назад |
reduz
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141c375581
Clean up Hash Functions
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3 лет назад |
Rémi Verschelde
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7c0f1b4cd7
Merge pull request #62042 from Calinou/basematerial3d-nearest-height-always-linear
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3 лет назад |
Hugo Locurcio
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26f6625dcc
Always sample the heightmap with linear filtering in BaseMaterial3D
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3 лет назад |
FireForge
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92817aa72f
Add Vector2/3 linking to more properties
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3 лет назад |
FireForge
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4678736a39
Add suffixes to all nodes and resources
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3 лет назад |
Hugo Locurcio
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a8a6e664fb
Rename BaseMaterial3D properties to use fully spelled out "texture"
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3 лет назад |
Rémi Verschelde
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1314e6cbcc
Merge pull request #60803 from Chaosus/shader_hint_rename
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3 лет назад |
clayjohn
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9b61c855ef
Add basic lighting to GLES3 renderer.
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3 лет назад |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 лет назад |
Yuri Roubinsky
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a8bbe570ca
Rename `hint_albedo`, `hint_white/black` in shaders
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3 лет назад |
Hugo Locurcio
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aabbb40009
Make `{call,set,notify}_group()` immediate by default
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4 лет назад |
reduz
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b02c7387c7
Implement placeholder assets
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3 лет назад |
bruvzg
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be611c1c05
Implement Label3D node.
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3 лет назад |
Yuri Roubinsky
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0d9aecd967
Rename several transform built-ins in shaders
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3 лет назад |
reduz
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6f51eca1e3
Discern between virtual and abstract class bindings
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3 лет назад |
Hugo Locurcio
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81940c8e57
Clamp BaseMaterial3D triplanar sharpness to values that never look broken
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3 лет назад |
clayjohn
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fe49244611
Use Filament specular models and parametrization
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4 лет назад |
Igor Kordiukiewicz
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2fe43a3bd8
Fix SelfList::remove error when animating Sprite3D
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4 лет назад |