clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 gadi atpakaļ |
Rémi Verschelde
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02d510bd07
Merge pull request #63003 from Geometror/msaa-2d
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3 gadi atpakaļ |
bruvzg
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bcc3643989
Add font LCD sub-pixel anti-aliasing support.
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3 gadi atpakaļ |
Hendrik Brucker
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e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
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3 gadi atpakaļ |
Hugo Locurcio
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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3 gadi atpakaļ |
Rémi Verschelde
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8e0f328a80
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
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3 gadi atpakaļ |
Hugo Locurcio
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4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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3 gadi atpakaļ |
Hugo Locurcio
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e24029edc3
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
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3 gadi atpakaļ |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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3 gadi atpakaļ |
reduz
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f649678402
Clean up Shader Preprocessor
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3 gadi atpakaļ |
Bastiaan Olij
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d139131aab
Adding Variable Rate Shading support to Godot
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3 gadi atpakaļ |
Hugo Locurcio
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21ea1c3835
Rename soft shadow quality project settings for easier searching
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3 gadi atpakaļ |
lawnjelly
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1f69666209
Remove Octree
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3 gadi atpakaļ |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 gadi atpakaļ |
Rémi Verschelde
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051fb86fb0
Merge pull request #61221 from BastiaanOlij/split_gi_effects
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3 gadi atpakaļ |
Rémi Verschelde
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d8ef904ffc
Merge pull request #35758 from zmanuel/eliminate-draw-pending
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3 gadi atpakaļ |
Bastiaan Olij
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997810e417
Split GI effects and fix stereoscopic rendering of GI effects
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3 gadi atpakaļ |
reduz
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5786516d4d
Implement Running Godot as Movie Writer
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3 gadi atpakaļ |
jfons
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ba832d83b2
Initial TAA implementation
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3 gadi atpakaļ |
Rémi Verschelde
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ff30a09993
Merge pull request #60643 from clayjohn/GLES3-3D
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3 gadi atpakaļ |
reduz
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8b7c7f5a75
Add a new HashMap implementation
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3 gadi atpakaļ |
clayjohn
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3bb8e6a9fe
SkyShaders working
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3 gadi atpakaļ |
Hugo Locurcio
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31194f5b1c
Add `get_video_adapter_api_version()` to RenderingServer
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4 gadi atpakaļ |
Bastiaan Olij
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0b4fd92a17
Moved particles into ParticlesStorage
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3 gadi atpakaļ |
Bastiaan Olij
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b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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3 gadi atpakaļ |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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3 gadi atpakaļ |
Yuri Roubinsky
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6e9535a9c8
Restore antialiasing for `draw_line`
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3 gadi atpakaļ |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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3 gadi atpakaļ |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
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3 gadi atpakaļ |
Bastiaan Olij
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0fe06e9467
Extract Decal and Decal atlas from Storage class
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3 gadi atpakaļ |