コミット履歴

作者 SHA1 メッセージ 日付
  Hugo Locurcio 865acd0129 Show MetalFX options in the Scaling 3D Mode enum on all platforms 8 ヶ月 前
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 9 ヶ月 前
  Hugo Locurcio 62c17911ea Add more property hint ranges for project settings 10 ヶ月 前
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 ヶ月 前
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove 8 ヶ月 前
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 8 ヶ月 前
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 年 前
  Rémi Verschelde d60c0e21a6 Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering 8 ヶ月 前
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 8 ヶ月 前
  Thaddeus Crews b773fff5a4 Merge pull request #99622 from Chaosus/shader_fix_global_empty_type 8 ヶ月 前
  landervr 05010180ce ReflectionProbe add Blend Distance 9 ヶ月 前
  clayjohn 2535423719 Increase the size of the uniform set cache to 4096 to avoid cache thrashing from projects with high numbers of unique textures. 9 ヶ月 前
  Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 9 ヶ月 前
  ze2j 97e0b43faa Add ArrayMesh::surface_remove 9 ヶ月 前
  Chaosus 7ecdfc8b52 Add `samplerExternalOES` type to shader globals 9 ヶ月 前
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. 10 ヶ月 前
  Thaddeus Crews 4b447ec4e5 Merge pull request #85430 from Calinou/os-expose-rendering-driver-method 9 ヶ月 前
  Thaddeus Crews 2450dee1bc Merge pull request #93401 from Repiteo/style/clang-tidy-fixes 10 ヶ月 前
  Thaddeus Crews 11b90086b7 Merge pull request #96705 from elmajime/camera_from_external_feed 10 ヶ月 前
  Thaddeus Crews bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 1 年間 前
  maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android 1 年間 前
  Stuart Carnie 0d1d945727 2D: Fix various issues and minor performance optimisations 10 ヶ月 前
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 10 ヶ月 前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年間 前
  Hugo Locurcio 4a70ac2948 Expose RenderingServer methods to get rendering driver and method name 1 年間 前
  ywmaa 0a9ad8f9de Implement vertex shading 1 年間 前
  David Snopek 1a6f8512bc Add external texture support (GLES3) 1 年間 前
  Rémi Verschelde b1b4c5da4b Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external 11 ヶ月 前
  David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer 11 ヶ月 前
  BlueCube3310 606eedb0c9 Betsy: Add caching and BC1 compression support 1 年間 前