提交歷史

作者 SHA1 備註 提交日期
  Duddino c47070e165 Added some checks to prevent accessing a null collider 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Andrea Catania 1829c67762 Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled" 5 年之前
  Andrea Catania 8827e315d4 Revert "- Enhanced the flush mechanism by flushing only needed thing." 5 年之前
  Andrea Catania 8d0d6d6921 - Enhanced the flush mechanism by flushing only needed thing. 5 年之前
  Andrea Catania 7709a83493 Optimized physics object spawn time and optimized shape usage when the shape is not scaled 5 年之前
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 年之前
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 年之前
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 年之前
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 年之前
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 年之前
  Juan Linietsky cf8c679a23 ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 5 年之前
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 年之前
  Jon Ring 9d3089181c Fix updating of collision shape when the transform is set 6 年之前
  Bastiaan Olij e4dea0595a Add transform support to deal with Bullets centering of shapes 6 年之前
  Rémi Verschelde 262924296b Merge pull request #27415 from aqnuep/kinematicbody_fixes 6 年之前
  ShyRed a9d4cde0f5 Allow adding disabled shapes 6 年之前
  Daniel Rakos 6dd65c0d67 KinematicBody performance and quality improvements 6 年之前
  Hein-Pieter van Braam d308eb091a Fix many asan and ubsan reported issues 6 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Ibrahn Sahir d1550215b0 Fix some undefined behaviour in Bullet module. 7 年之前
  J08nY 56005772cd Fix multi-statement macro call not being covered. 7 年之前
  Andrea Catania 15305ec91f Optimitzed area overlap checks 7 年之前
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 7 年之前
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] 7 年之前
  Andrea Catania 88967e4001 Fixing trimesh precision 7 年之前
  Andrea Catania 9b446f1cc3 Optimized in case is used just 1 shape with no transform 7 年之前
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 7 年之前
  AndreaCatania 17ebbfb56d Implemented Soft body 8 年之前
  tagcup a5e0bb447c Avoid converting Quat to Euler angles when not necessary. 7 年之前