Commit History

Autor SHA1 Mensaxe Data
  reduz d3b49c416a Refactor GLSL shader compilation %!s(int64=4) %!d(string=hai) anos
  reduz 64140eaf42 Reorganize Project Settings %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky dd0874e717 Allow passing varying from fragment to light shader function %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal b4a190e0bc Consistently use normal_map %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky bc0e8e7a21 Fix using post-init shader array constructors %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky fe4c8e387b Added support for constants in shader `case` and array size declaration %!s(int64=4) %!d(string=hai) anos
  reduz 2787ad65be RenderingServer reorganization %!s(int64=4) %!d(string=hai) anos