Rémi Verschelde
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6c3735cb7c
Merge pull request #80569 from m4gr3d/show_in_app_library_settings_main
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2 years ago |
Fredia Huya-Kouadio
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63d47dced0
Add export setting to control whether to show the Godot app in the app library
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2 years ago |
scgm0
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05bc070f7c
C#: Fix exporting for Android
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2 years ago |
Hugo Locurcio
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ad4480bf2e
Add a "version" project setting and use it in new export presets
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2 years ago |
Yuri Sizov
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63411859db
Merge pull request #79351 from Repiteo/dotnet-handle-warnings
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2 years ago |
Fredia Huya-Kouadio
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b52e1be2c2
Clean up the XR features parameters from core
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2 years ago |
Fredia Huya-Kouadio
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d17811c814
Re-architect how Android plugins are packaged and handled at export time
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2 years ago |
Thaddeus Crews
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897334a366
Allow MSVC dev_mode builds to succeed with dotnet
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2 years ago |
Hendrik Brucker
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7e21eb7e00
Extract and reorganize texture resource classes
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2 years ago |
Yuri Sizov
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70b5330b46
Merge pull request #78164 from 0xafbf/allow-export-tv-and-launcher
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2 years ago |
Yuri Sizov
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6960a1d0e8
Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
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2 years ago |
Hugo Locurcio
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0b19ec3498
Display a message about missing C# support on Android/iOS/Web platforms
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2 years ago |
Felipe Augusto Marques
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26eb3db234
Added Image's `load_svg_from_(buffer|string)`
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2 years ago |
Rémi Verschelde
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90446fe9f3
SCons: Move platform logo/run icon to `export` folder
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2 years ago |
Michael Alexsander
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41a75cfa4f
Allow exporting release Android builds without a debug keystore
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2 years ago |
Andrés Botero
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e01a2693d5
Add options to show icon in Android TV and run app as Android launcher
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2 years ago |
Rémi Verschelde
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9e4315bb50
Style: Harmonize header includes in platform ports
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2 years ago |
Michael Alexsander
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71d8882a02
Enhance icon fallback and their docs for exporters
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2 years ago |
Andreas Raddau
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fab160ce70
Store sensitive export options in dedicated credentials file
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2 years ago |
Juan Linietsky
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273a6eeb66
Redo how the remote filesystem works
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2 years ago |
Juan Linietsky
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a37c30dfc9
Fix thread IDs.
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2 years ago |
bruvzg
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0088981c40
[Export] Add readable descriptions and validation warnings to the export options.
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2 years ago |
Fredia Huya-Kouadio
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845ca33c76
Bump the target SDK version to 33 (Android 13)
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2 years ago |
Fredia Huya-Kouadio
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f67d7fa137
Make vulkan level 1 an optional requirement
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2 years ago |
Fredia Huya-Kouadio
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306a2ad386
Add feature check to require min Vulkan api version 1.0 on Android
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2 years ago |
Rémi Verschelde
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5b6c9c66a4
Android: Default Min SDK to 24 for Vulkan mobile
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2 years ago |
Rémi Verschelde
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09b2c5fd05
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
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2 years ago |
Fredia Huya-Kouadio
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21e18c1c41
Improve logic to detect whether vulkan is used for rendering
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2 years ago |
Fredia Huya-Kouadio
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034fd15b8a
Improve vulkan capability detection on Android
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2 years ago |
Fredia Huya-Kouadio
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ca593f2f89
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
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2 years ago |