Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde f85d59c97f Merge pull request #47349 from nekomatata/heightmap-support-3.x %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde c3272997cd doc: Update classref headers with 3.4 version %!s(int64=4) %!d(string=hai) anos
  PouleyKetchoupp 3ea72b273d Heightmap collision shape support in Godot Physics %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 1aba997d75 doc: Sync classref with 3.3 version bump %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij e4dea0595a Add transform support to deal with Bullets centering of shapes %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij 4bb0df7060 Center shape according to logic Bullet applies %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 6af69f851a doc: Drop unused <demos> tag %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij 8627f1515b Added height map shape that implement heightmap collision shape %!s(int64=6) %!d(string=hai) anos