Arkadiusz Marcin Kołek
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7f14210a4c
Avoid division by zero when calculating inertias for bodies with colliders without areas.
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4 years ago |
Rémi Verschelde
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140350d767
Style: Enforce braces around if blocks and loops
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4 years ago |
Rémi Verschelde
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a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
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4 years ago |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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4 years ago |
e344fde6bf
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9671f8ff4b
[3.3] Fix some angular velocity calculations
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4 years ago |
Kyle
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1c208d6baa
Fixes division by zero when 3d body does not have valid shape (3.2 only)
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4 years ago |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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4 years ago |
Juan Linietsky
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ceeb690476
Properly pass safe margin on initialization.
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5 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
Marcel Admiraal
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13798746e7
Activate Body(2D)SW when switching to rigid or character mode.
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6 years ago |
Marcel Admiraal
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42a9ae7a82
Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.
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6 years ago |
RaphaelHunter
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74713fe970
Fix custom inertia in physics2d, closes#30838
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6 years ago |
qarmin
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072e40368e
Fix always true/false values
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6 years ago |
Rémi Verschelde
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c8994b56f9
Style: Apply new changes from clang-format 8.0
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6 years ago |
Aaron Franke
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3f837d5cc5
[Core] Rename Matrix3 file to Basis
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Stanislav
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9edf98e841
Disabled CollisionShape and CollisionShape2D are not processed now
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6 years ago |
Rémi Verschelde
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2091f20443
Fix warnings about wrong member initialization order [-Wreorder]
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7 years ago |
Andrea Catania
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5e65e28eed
Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection
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7 years ago |
AndreaCatania
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5f66734d2d
Implemented physics material
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8 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
AndreaCatania
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5dee44bbc1
Implemented physics linear and angular lock
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7 years ago |
Rémi Verschelde
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25b36f18d3
Merge pull request #12756 from Stratos695/master
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7 years ago |
Rémi Verschelde
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13c2ff9320
Style: Apply new clang-format 5.0 style to all files
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7 years ago |
Eric Rybicki
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bd5df84199
Allow double-axis lock in RigidBody and KinematicBody
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8 years ago |
AndreaCatania
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10f879bf88
Rewritten kinematic system
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8 years ago |
m4nu3lf
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d4452e3a65
Fix Inertia tensor update & Generic 6DOF Joint
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8 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 years ago |
Pedro J. Estébanez
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ac2c5e8dcd
Add missing initializers
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8 years ago |