提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde b4af1eba0a Style: Enforce use of bool literals instead of integers 4 年之前
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 4 年之前
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 年之前
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 年之前
  Marcel Admiraal 825ad65fc4 Remove Generic6DOFJoint precision property 4 年之前
  Marcel Admiraal fc72c3fdf5 Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. 5 年之前
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 年之前
  Aaron Franke 702b539405 Change "ID" to lowercase "id" 6 年之前
  ShyRed a9d4cde0f5 Allow adding disabled shapes 6 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Andrea Catania a395d809a5 Added function to control 6DOF precision 7 年之前
  Juan Linietsky 0b1e93ccd4 -Make sure monitorable cant be flipped while flushing queries, fixes #17330 7 年之前
  Rémi Verschelde 912131fe03 Merge pull request #20101 from panzergame/shape_margin 7 年之前
  Juan Linietsky d88d0d457d Fixes to move and slide and ray separation, implement separation in Godot physics 7 年之前
  Andrea Catania 0010d9c82a Added ray shape and move_and_slide with snapping on 3D. 7 年之前
  Tristan Porteries e5bfa98d0f Expose bullet shape margin to UI. 7 年之前
  Juan Linietsky 14fd797c53 Merge pull request #20381 from AndreaCatania/phymat_2 7 年之前
  Andrea Catania 5e65e28eed Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection 7 年之前
  Tiger Caldwell 40c7716586 Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. 7 年之前
  AndreaCatania 17ebbfb56d Implemented Soft body 8 年之前
  AndreaCatania 5f66734d2d Implemented physics material 8 年之前
  Andrea Catania 6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body 7 年之前
  Andrea Catania a42765dada Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  AndreaCatania 5dee44bbc1 Implemented physics linear and angular lock 7 年之前
  Eric Rybicki bd5df84199 Allow double-axis lock in RigidBody and KinematicBody 8 年之前
  AndreaCatania 10f879bf88 Rewritten kinematic system 8 年之前
  Rémi Verschelde 8e9b99fe59 Merge pull request #11702 from AndreaCatania/bodyDS 8 年之前
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 8 年之前