Commit History

Author SHA1 Message Date
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 8 years ago
  Ferenc Arn 4c9004671a Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state). 8 years ago
  Juan Linietsky ad224295c0 made math functions inlnie 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  yg2f a747c8ccee xorshift32 PRNG for Math::rand_from_seed() 9 years ago
  Juan Linietsky 9151eb591d Changed the way the step decimals are computed to a safer way, fixes many issues. 9 years ago
  Rémi Verschelde 6883325f92 math: Fix rounding error for 0 in Math::round (#4495) 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  Juan Linietsky 7a931b4d3a Fixed the decimals function, it can't be perfect but it should be good enough. Closes #1955 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  ehriche 897a1aade5 optional formal changes 10 years ago
  Juan Linietsky 4804462ee0 -Fixes from source code analyzizer, closes #1768 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Guy Rabiller 5f2222ee89 - Fix issue #802: randomize() now generate non-zero seed during the first hour of every days, the first minute of every hours and the first second of every minutes. 10 years ago
  Juan Linietsky 31ce3c5fd0 -fix bug in cache for atlas import/export 11 years ago
  Juan Linietsky 9afdb3e0ad -fixed bug in Button now exporting font property 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago