Hugo Locurcio
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c45d2c242b
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
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3 years ago |
Rémi Verschelde
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6228063972
Another `-Wsign-compare` fix
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3 years ago |
Rémi Verschelde
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0e9764607a
Fix `-Wsign-compare` warning after #58993
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3 years ago |
Rémi Verschelde
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e142c10fc5
Merge pull request #58993 from notSanil/device-limit-exceeded-fix
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3 years ago |
notSanil
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36fa7059ed
Fix device limit exceeding for uniform buffer
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3 years ago |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
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3 years ago |
reduz
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b0ca03b0a2
Add a UniformSet cache
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3 years ago |
Hugo Locurcio
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c509a3a3a5
Tweak render timestamp names for explicitness and consistency
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3 years ago |
Rémi Verschelde
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b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
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3 years ago |
Hugo Locurcio
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7721e19ccc
Tweak default SDFGI settings for better quality
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4 years ago |
Hugo Locurcio
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2dc7b03a82
Allow using between 1 and 8 cascades for SDFGI
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3 years ago |
JFonS
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e432181dc3
Merge pull request #55418 from Calinou/voxelgi-dynamic-map-use-16-bit-depth
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3 years ago |
Rémi Verschelde
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7f66c16c03
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Rémi Verschelde
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46d384060e
Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive
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3 years ago |
Hugo Locurcio
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89ec3d3bc7
Remove or make verbose some debugging prints
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3 years ago |
Hugo Locurcio
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565f9c0448
Use 16-bit depth to improve dynamic VoxelGI performance
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3 years ago |
Nathan Franke
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dd30253cdc
PackedByteArray, Array slice end exclusive, rename subarray to slice
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3 years ago |
Je06jm
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20deb0917d
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
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3 years ago |
clayjohn
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0eff109a21
Added SSIL post processing effect
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4 years ago |
clayjohn
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1b2cd9f251
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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3 years ago |
Hugo Locurcio
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265bae824f
Remove unimplemented `Environment.ambient_light_occlusion_color` property
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3 years ago |
Hugo Locurcio
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ba65730cbf
Rename RID's `getornull()` to `get_or_null()`
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3 years ago |
Anilforextra
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90908cd67d
Add Get Center Method for Rect2/Rect2i and AABB.
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3 years ago |
Hugo Locurcio
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2c507cd426
Use the Light3D Indirect Energy property in SDFGI
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4 years ago |
reduz
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6027cd0a1d
Fixes to mobile renderer
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4 years ago |
reduz
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ab3314e955
Fix SDFGI
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4 years ago |
reduz
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37776b2867
Clean up RenderingServer and its bindings
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4 years ago |
Lightning_A
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e28fd07b2b
Rename `instance()`->`instantiate()` when it's a verb
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4 years ago |
reduz
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32625145c8
Rename GI Classes
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4 years ago |