Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
8 years ago |
Hein-Pieter van Braam
|
0f687f0ccb
Remove use of _SCS from ADD_METHOD
|
8 years ago |
Ray Koopa
|
2baeb531e6
Respect style boxes for Button states other than "normal"
|
8 years ago |
Juan Linietsky
|
1f8451001d
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
|
8 years ago |
Juan Linietsky
|
94ee7798ce
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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8 years ago |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
8 years ago |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 years ago |
Juan Linietsky
|
007efb6a20
-customizable shortcuts in editor
|
9 years ago |
Rémi Verschelde
|
3a4ec88b37
Classref: Document Button and ButtonArray
|
9 years ago |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
9 years ago |
Juan Linietsky
|
b0b1da6950
Make buttons properly obey stylebox content marins, closes #2156
|
9 years ago |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 years ago |
Juan Linietsky
|
95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
|
10 years ago |
Juan Linietsky
|
c76900beb8
draw button focus before text and icon
|
10 years ago |
Juan Linietsky
|
d1e4d6e997
-fix clip+center alignment on Button, fixes #1865
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10 years ago |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 years ago |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
11 years ago |