|  Rémi Verschelde | a7f49ac9a1
							
							Update copyright statements to 2020 | 5 years ago | 
				
					
						|  Hugo Locurcio | 639c9b3a35
							
							Only display Environment sky rotation in degrees in the Inspector | 6 years ago | 
				
					
						|  clayjohn | afaa68628a
							
							updated defaults and documentation for GLES2 glow | 6 years ago | 
				
					
						|  clayjohn | 82f63633d1
							
							Implement DOF blur, Glow, and BCS in GLES2 | 6 years ago | 
				
					
						|  Hugo Locurcio | bc1b2b96e1
							
							Tweak the default fog depth end to use a fixed value | 6 years ago | 
				
					
						|  Hugo Locurcio | d1a35b5a97
							
							Invert and adjust the default fog height values | 6 years ago | 
				
					
						|  BastiaanOlij | 02ea99129e
							
							Adding a new Camera Server implementation to Godot. | 8 years ago | 
				
					
						|  Hugo Locurcio | eb0cced3c0
							
							Improve SSAO performance and quality | 6 years ago | 
				
					
						|  Rémi Verschelde | 13c50e8aa5
							
							Merge pull request #25481 from hpvb/fix-ubsan-asan-reports | 6 years ago | 
				
					
						|  Bastiaan Olij | edc5628541
							
							Hide new sky properties if we don't have sky as a background | 6 years ago | 
				
					
						|  Hein-Pieter van Braam | d308eb091a
							
							Fix many asan and ubsan reported issues | 6 years ago | 
				
					
						|  Juan Linietsky | 81180b266a
							
							Hide worldenvironment settings not relevant in GLES2. Fixes #23281 | 6 years ago | 
				
					
						|  Rémi Verschelde | b16c309f82
							
							Update copyright statements to 2019 | 6 years ago | 
				
					
						|  Bastiaan Olij | f3dd3c0830
							
							Adding option to re-orient our sky | 6 years ago | 
				
					
						|  Rémi Verschelde | dd06f6ee70
							
							Fix style issues and signature mismatch | 7 years ago | 
				
					
						|  Juan Linietsky | af8d941c55
							
							Added luminance capping to avoid glitches on small dots. closes #17996 | 7 years ago | 
				
					
						|  Dominique LaSalle | 6eae6247e4
							
							Add parameter for fog max depth and use alpha as density. | 7 years ago | 
				
					
						|  Rémi Verschelde | 8c9c1d6882
							
							Merge pull request #21436 from CptPotato/tonemap-fixes | 7 years ago | 
				
					
						|  Rémi Verschelde | 277b24dfb7
							
							Make core/ includes absolute, remove subfolders from include path | 7 years ago | 
				
					
						|  alex-poe | 5cd00c3780
							
							fix reinhard tonemapper, modified filmic tonemapper, added internal exposure bias | 7 years ago | 
				
					
						|  Juan Linietsky | 7fc2367508
							
							Added ability for SSAO to affect AO textures too | 7 years ago | 
				
					
						|  Bojidar Marinov | 9b8e8b2220
							
							Bind many more properties to scripts | 7 years ago | 
				
					
						|  Rémi Verschelde | e4213e66b2
							
							Add missing copyright headers and fix formatting | 7 years ago | 
				
					
						|  firefly2442 | f066991aa7
							
							found via cppcheck: | 7 years ago | 
				
					
						|  Rémi Verschelde | b50a9114b1
							
							Update copyright statements to 2018 | 7 years ago | 
				
					
						|  Juan Linietsky | 09e6ce693d
							
							Set ambient contribution by default to 1, fixes #11850 | 8 years ago | 
				
					
						|  Bastiaan Olij | e72a6644dc
							
							Missing binds for SSAOBlur enum caused issues compiling GDNative cpp_bindings | 8 years ago | 
				
					
						|  Juan Linietsky | b4f0f59d9f
							
							Many fixes to SSAO, should be good now. | 8 years ago | 
				
					
						|  Juan Linietsky | d4e20555e8
							
							Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 | 8 years ago | 
				
					
						|  Juan Linietsky | 5ca3af3371
							
							Ability to use a sky for reflection together with a background color. | 8 years ago |