Commit történet

Szerző SHA1 Üzenet Dátum
  Hugo Locurcio b80190721b Allow using `MeshLibrary.get_item_preview()` in non-editor builds again 5 éve
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 éve
  Hugo Locurcio a199e2b263 Mention `MeshLibrary.get_item_preview()` not working in running project 6 éve
  qarmin 17732fe698 Added some obvious errors explanations 6 éve
  Bojidar Marinov 1a397a7878 Consider StaticBody and NavMesh position when converting to a MeshLibrary 6 éve
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 éve
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 7 éve
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 éve
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 éve
  Poommetee Ketson 9301ab5a57 MeshLibrary: remove duplicated line 8 éve
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 8 éve
  Juan Linietsky 8fce79aaee -Some fixes to code completion. 8 éve
  Juan Linietsky 37da8155a4 -Largely rewrote gridmap to simplify it 8 éve
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 éve
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 8 éve
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 éve
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 éve
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 éve
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 éve
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 éve
  Anarchid 73ca831848 Implement GridMap support for navigation meshes 9 éve
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 éve
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 éve
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 éve
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 éve
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 éve